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  1. #31
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Dreamer View Post
    I realize that this is offtopic, but...

    Kilta, the bloody edit button is there for a reason. Please use it instead of making post after post after post.
    Indeed.
    I wish they'd start handing out punishments against double/triple posters. It's just unnecessary.
    (0)

  2. #32
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Kaizlu View Post
    ^This.

    I have always taught PC gamers are more likely to "explore" a game and figure things out by themselves before giving up. On the contrary, mainstream console games have become more and more easy (Demon's Soul excluded) and always seem to include some dumb tutorial (most of the time it cannot be skipped) that for some of us it's more intrusive than helpful.

    But that comes with the higher production costs, and the fact that a failed game (commercially) is more damaging compared to some years ago. I just remembered The Legend of Zelda (NES), you just appeared on the map and that's it. Even the old man (It's dangerous to go alone! Take this!) didn't give out much info. Ahh the good times~
    OT but I agree with you 100% the first hour in most games nowadays is really boring as you are treated like a retard before you get to do anything. Especially since most games ore practically the same anyway. (cover based shooters! *barf*)

    I really like Resonance of Fate's tutorial that's completely optional can be done in bit whenever the player feels like it and it doesn't treat you like an infant even though the whole game mechanic would make the head of most FPS gamers spin because of the things they need to think about.
    (0)

  3. #33
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    hmm this person nddint read the manual book xD it clearly says for more information go to Lodestone! *gasp*..

    and yea i agree on the point of the SquareEnix Account creation part. It needs to be re-done back.
    (0)

  4. #34
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    List of things (probably not complete) I did not understand or had trouble with when I started FFXIV:

    How to change weapons/classes and armor
    I didn't know I could mix up skills, and how to do that when I found out
    How to apply/change skills
    Moving from passive to active and back
    Targeting
    To hit enter when using a spell
    After the initial tutorial, when new missions are available and where
    How to intitiate crafting and ready materials

    Part of it was because of the UI being set up for a controller, and not PC. I did not know you had to click from point to point, rather than drag and drop. I don't mind the UI being that way, but something showing me would have been nice.

    I figured it out over a few days, either by myself or from hints from the internet. However, a less dedicated person would probably not be so patient.
    (2)
    Last edited by Chezen; 07-12-2011 at 10:33 PM.


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  5. #35
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Chezen View Post
    However, a less dedicated person would probably not be so patient.
    Exactly. Once the PS3 version is released, you'll be dealing with players from all sorts of backgrounds and personalities. Some of them will figure things out by themselves just fine. However, many of them will not have the patience to figure things out like this without becoming frustrated with the game to the point where they just don't bother anymore.

    It will be benificial to SE to implement more in-game tutorials so that it keeps new players interested from the very beginning. At the end of the day, they'll be playing to have fun (I hope) so the last thing they need is to be confused and flustered when the game isn't telling them something which is actually quite important and would need to be explained through a tutorial.
    (2)

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