Quote Originally Posted by Ooshima View Post
There are actually a couple of fights where over DPS can be a problem. Wiped in Titan EX once due to over DPS. Twintania and Raffelsia needs to control phase changes if not it could be messy.

Weird SE logic
I understand having to hold dps for phase switches and control, but something like Ifrit's hard enrage or apparently Leviathan just wiping your group on the shield are incredibly poor mechanics. Instead of things like the original Pharos Sirius, where rapid dps could make the fight harder, there is not warning that you are doing too well and is a huge slap in the face for a group that is executing the fight well.

If they are going to have a fight that is about controlling DPS, thats fine - Pharos Sirius was full of good examples of those mechanics. Holding for phase transitions is ok, but would make more sense if we could see the enemy's HP as a percentage, so that parsers are not needed. Wiping because your dps was too high through the entire fight with no warning is just plain infuriating and poor design.