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  1. #111
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Most of the DPS difference is coming from gear unless a player is doing particularly bad and if he does, you don't really need parser to know it. If you can easily parse and talk about it, what's the limit for acceptable DPS ? What was acceptable yesterday would become not good enough tomorrow. It will legitimate the "kick because not efficient enough" policy, efficient being on the party leader decision.
    (0)

  2. #112
    Player
    rhemi1's Avatar
    Join Date
    Aug 2013
    Posts
    124
    Character
    Ria Lhuil
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by XNihili View Post
    Most of the DPS difference is coming from gear unless a player is doing particularly bad and if he does, you don't really need parser to know it.
    I kinda do. If a tank screws up, it's pretty obvious (Loses aggro, doesn't pick up adds, etc). If a healer screws up, pretty obvious (Players dying to unavoidable damage). If a DPS screws up, it's pretty hard to tell WHICH DPS screwed up and how. I can offer advice to a tank and healer on what to do to not screw up, because tanks and healers are less about rotations and more about individual abilities. If we're hitting the enrage timer multiple times in a row, we obviously have a DPS issue...we just don't know what that issue is. I can't give advice to a Monk on their rotation if I don't know if the Monk is the one screwing up.

    And don't bring up gear. You can hit i90 or above by hitting 4 man dungeons, there's no real way to tell by gear alone. Some really geared players are simply clueless about their rotation and consistently pull less numbers than their lesser-geared counterparts.
    (0)

  3. #113
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    I could also be a external factor. As a healer, I'm not sure I really enjoy a DPS that is strictly sticking to his cycle and eating all the AOE so he could be the king of the ring.
    (0)

  4. #114
    Player
    rhemi1's Avatar
    Join Date
    Aug 2013
    Posts
    124
    Character
    Ria Lhuil
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by XNihili View Post
    I could also be a external factor. As a healer, I'm not sure I really enjoy a DPS that is strictly sticking to his cycle and eating all the AOE so he could be the king of the ring.
    You do 0 DPS while dead. Unless the boss requires extremely strict dps requirements, any DPS sitting in aoes to pad meters would probably stop getting healed, die, then removed from the party afterwards.

    Let's stop trying to stick our heads in the sand and ignore potential constructive uses of parsers because stupid people exist. We wouldn't get anywhere as a civilization if we stopped doing something because stupid people exist.
    (3)

  5. #115
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I agree that a parser would do more harm than good. Like other people have said, it's hard to tell which DPS is needing advice when you don't meet the DPS check. However, it also gives people reasons to belittle others. I'm guilty of that myself sometimes. The differences do come from players skills the most. Gear might change it a little bit but the difference between a good and a bad DPS is that extra miles they went to get the numbers in like moving out of bombs at the right time to not get hit and still do damage or dps the spumes while dodging dives.

  6. #116
    Player
    Ikeda's Avatar
    Join Date
    May 2011
    Posts
    133
    Character
    Ikeda Komori
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ReplicaX View Post
    How far would you like to go regarding abuse in general while punishing/restricting legitimate players?

    If a player is going that far to be abusive, regardless of how small the conduit is, its the player, that individual's personal attitude and they should be dealt with. That is what TOS/User Agreement Enforcement is for.
    Here's what you don't seem to get. Regardless of whether it's the tool or the player SE doesn't care. That's why they don't allow tells at all in dungeons rather than allowing them and just ban abusive players that get reported and punish early quitters with a 30 minute dungeon lock out. Anything that they see as a threat or something that can upset what they see as their biggest source of income (casuals) they're just going to avoid entirely. Same reason dungeons and boss fights get dumbed down with every update. You can scream the positive uses of parsers to the ends of the earth but because of its massive potential for abuse whether they're only self parsers or party parsers they're just going to avoid it entirely. It's just the way they run things.
    (0)

  7. #117
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    In WoW I used those dps parsers and were very useful, when I saw someone of my same class with the same gear that I had beat me in dps by a lot I would ask him about his rotations and would check his skill tree, so next time I would be on the same ground, I didn't found too many players that would harass you for doing low dps, most of the people helped me getting better.
    (1)

  8. #118
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ikeda View Post
    Anything that they see as a threat or something that can upset what they see as their biggest source of income (casuals) they're just going to avoid entirely.
    ^^

    This.

    I agree that this thread is pointless. SE's decision-making on the matter doesn't change regardless of any legitimate uses of the parser, or how effective parsers are for players.

    External parsers will still exist and will still function either way.

    The pure irony of this thread is that even if an in-game parser were introduced, I still wouldn't use it because current external parsers are so good.
    (0)

  9. #119
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    We live in an age where telling someone they need to step it up is considered "harassment"

    I weep for the future.
    (4)

  10. #120
    Player
    Ikeda's Avatar
    Join Date
    May 2011
    Posts
    133
    Character
    Ikeda Komori
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Moheeheeko View Post
    We live in an age where telling someone they need to step it up is considered "harassment"

    I weep for the future.
    It's all dependent on the way you say it. Say it one way and it's constructive criticism, say it the way certain people in this thread say it and it may as well be harassment with how hostile they are about it. You also have to remember alot of people seem to have VERY fragile egos these days and will think of it as harassment regardless of how you say it.
    (2)

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