ilvl destroyed everything not a parser. parser just makes it worse people get mad you missing that 5 dps a fight.Doesn't matter. SE will see the inevitable potential for drama it causes regardless of whether it's the tool or the player. They don't care for your "social justice" you're not some sort of judge you're just another player. Unfortunately for you and other parser enthusiasts due to the plague that is WoW casual players are seen as a bigger source for income and SE doesn't like the potential for casual tears/exclusion leading to lost subscriptions. It's that simple. As far as SE and their wallets are concerned you'll have to get over it.
Really ? So what if there are not exactly accurate. Are you telling us that the amount of DPS the person is doing is actually way more than the actual parse results ? Well, its understandable most of the times if your DPS is not TOP but is among the average but what if your DPS is way lacking the actual numbers your suppose to be doing (minimum). For instance, in T5, even with the echo buffs, how much should a person be doing? I do 300DPS+ on my monk depending on RNG. I saw a Bard do 300DPS+ as well. The only one lacking on DPS in T5 is definately blackmage. But no way, ever, should anyone be doing less than 220 with the echo buffs. That is when DPS gets called out. Its so obvious without even a parser. BAD dps should be called out, just as BAD tanks and healers are being thrown into the flame if they are not doing what they are suppose to do.
Yes, any amount of damage creates the same amount of enmity, outside of enmity modifiers, like the modifiers tanks have on their skills, and Quelling strikes as examples.Really ? So what if there are not exactly accurate. Are you telling us that the amount of DPS the person is doing is actually way more than the actual parse results ? Well, its understandable most of the times if your DPS is not TOP but is among the average but what if your DPS is way lacking the actual numbers your suppose to be doing (minimum). For instance, in T5, even with the echo buffs, how much should a person be doing? I do 300DPS+ on my monk depending on RNG. I saw a Bard do 300DPS+ as well. The only one lacking on DPS in T5 is definately blackmage. But no way, ever, should anyone be doing less than 220 with the echo buffs. That is when DPS gets called out. Its so obvious without even a parser. BAD dps should be called out, just as BAD tanks and healers are being thrown into the flame if they are not doing what they are suppose to do.
Some of the current parsers estimate, which is what they all did originally for DoT damage. The ones I believe people tend to use more often will actually check the values in memory. Now it won't be able to tell you how much each individual DoT did, since the game lumps them altogether as one number, but it would be the correct numbers. So whichever these are, are fairly accurate.
Also accuracy is important with something like this. Secondly, it's not always obvious which DD is falling behind. In some cases, yes it is easy to see, but not in all cases since if it looks like they're doing everything right, but aren't, you won't see it.
It's hilarious to me that all the parsing min/maxers I currently know in this game -- actually fail just as much as my casual group of friends. When they fail, it immediately turns into a blame game and inevitably the weak dps'ers get called out. When we fail, we say things like "better luck next time" or "hey, we're making progress."
All of the guys I know who are parsing everything, are miserable. They hate people in general and they only have fun if they're "winning". Meanwhile, without the use of a parser mind you, my casual group is getting just about the same number of "wins" while actually having fun and enjoying the company of our friends.
As a side note, I don't believe I've ever witnessed a parser being used constructively. Not. Even. Once...
P.S. This is not my main...
And i've experienced the opposite. I know many people that use them to improve themselves and their groups. In games other than this as well. Also the two comments you quoted, those are sometimes more harmful than people think. Those words could be harmful to some when things are going wrong that could be fixed, even if you don't intend them to be. To me it's sugar coating something that doesn't need sugar coating. We know if we're failing or not, and we work to fix it. And me and those people I know, aren't miserable either.It's hilarious to me that all the parsing min/maxers I currently know in this game -- actually fail just as much as my casual group of friends. When they fail, it immediately turns into a blame game and inevitably the weak dps'ers get called out. When we fail, we say things like "better luck next time" or "hey, we're making progress."
All of the guys I know who are parsing everything, are miserable. They hate people in general and they only have fun if they're "winning". Meanwhile, without the use of a parser mind you, my casual group is getting just about the same number of "wins" while actually having fun and enjoying the company of our friends.
As a side note, I don't believe I've ever witnessed a parser being used constructively. Not. Even. Once...
Just another side to your coin.
Tags for this Thread: elitists repeat begging (Ikeda)
This is exactly why these threads don't last. Even with legitimate feedback such as my attempts of asking for an official self-parser get buried and locked away.
Perhaps if ppl actually read threads and the posts within instead of arguing with others opinions, adding tags that obviously point to reporting the thread, this forum would be a better place.
Last edited by ReplicaX; 04-14-2014 at 08:48 PM.
When Yoshi mentioned an add-on API he did say UI add-on...
Dps numbers may be exposed through such an API but it's unlikely...
Hate level, HP/MP for all party members... TP (own only or all party)... things like that are what we can expect to be exposed...
Come on. No one will get mad for someone doing a 2% less damage
The problem is that there's a lot of players out there who do 30-50% less damage than the ones with most DPS, (And without sing or anithing) there's people who usually do less damage than his tanks on a fight and they think they're doing it right. I found a BLM once that was using always Blizzard I and III, and when asked why he said that using fire made him run out of mana...And when tryed to explain it he told me to shut up. That people needs something to tell them they're doing it wrong.
If that people have a problem with it being saw, well... They shoud do something to changue it. Someone told me my DPS on Titan EM and I was a bit surprised with how low it was. Did I report him for harrasment or something? Of course not. I tryed to improve it, and in fact asked him to come with me a few times more later on. In the end I know that overall I can do it better as a DRG on Titan, but I can also do it better now as a BLM, and I woudn't have improved If I didn't know that it was that low.
I woud like to have a parser ingame, no doubts. And if anyone thinks that it will make "miserable" people kick others or harras or whatever, it's easy. Just let the ingame parser only work on premade groups. And maybe for yourself on DF.
But we shoud have some kind of 1 player tutorial with some fights that tell you "You DPS shoud be, with you ilvl, above xxx". To make people learnt a bit his class. At least to try to minimice the extreme cases. There's a lot of people out there who think they're doing it fine and that have no idea of his job...
^ Sad that this needs to be said. It's shown all over the "Roles" forums and there is plenty of positive threads in there for player self-improvement. From tuned rotations, specific fights, and gear builds. To say parsers weren't involved in any of that is a lie.
As stated before, I see more ppl just leave in PF/DF if someone can't dodge/heal/tank/DPS check than resort to grieving a player or help that player. If the player continues to show no improvement the one helping if anything just gives up and leaves. Both my FCs have never expressed grief from someone with a parser since launch.
I agree that an official self-dps display function should be added, I don't see how that could be used for abuse unless people got to the point of demanding screenshots of other player's self-dps results. As for the matter of group result parsing it's ultimately down to SE providing the log data of how much damage other member's in your party are doing. Why do they even need to provide that anyway?
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