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  1. #1
    Player
    Athaya's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    87
    Character
    Athaya Morwen
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zephir View Post
    I know that SE do nothing about this...I know that there are person that say in this forum (I'm Botting and SE do nothing)

    But this is my idea...

    days ago I'm at friend's home and my eyes was catched by a little lalafell on screen with my friend that was engage in crafting (in legal and normal way)

    After around half hour i am definitively that NOBODY (normal, with a social life) can have multiple 50 craft without a bot assistance.

    Or a perso is an Android or is quite impossible to stay hour and hour in crafting..

    We don't talk about fishing and etc... that are more terrible.

    Personally i don't like crafting....but in older system (like FFXI) is possible to reach lv 100 craft with fair gaming.

    Here with failure of recipe, random exp, and bad crafting system (made to encourage botting).

    I like FFXIV but is very very very bad to see botter all around the game.... a game that, again, with him mechanics encourage BOT and not fair players....

    Shame on SE....

    Possibility to craft(BOT) in istance is again a very unhappy choice. that seem to be a gift for unfair players

    When GOB bounty hunters against bot? (near every mining/logging point and etc?)

    Or aggro mercenary lv 99? (XD)
    You are an idiot!
    (4)

  2. #2
    Player

    Join Date
    Mar 2011
    Posts
    359
    I'm sure he's right. Crafting is too boring to do legit. Well unless you have downe syndrome or something.
    (4)

  3. #3
    Player
    Athaya's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    87
    Character
    Athaya Morwen
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Seikninkuru View Post
    I'm sure he's right. Crafting is too boring to do legit. Well unless you have downe syndrome or something.
    You are an idiot!
    (5)

  4. #4
    Player
    Zephir's Avatar
    Join Date
    May 2011
    Posts
    156
    Character
    Nyan Lmeowin
    World
    Sargatanas
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Athaya View Post
    You are an idiot!
    2..mmmh who is the idiot?

    Probably a person that isn't able to write different thing...congratulation XD
    (0)

  5. #5
    Player

    Join Date
    Jun 2011
    Location
    Ul'duh
    Posts
    356
    As a programmer... okay, you got me.. I dont know like C, but I know web development languages.. As a web developer, I think I have a pretty good understanding of how code works, etc. Anyway, Bots can be super smart. You can add hundreds of If, elseif, else statements, and make things work. The only way to stop a bot is to create random things that could happen.

    Say.. since you're closer to the water, you may get bit by a bug, and it can do 1dmg, and also stop you from your craft/fishing. Say there is a 1% chance that may happen in an hour.

    Say a bird could crap on your head, and make you shocked and disgusted. This would stop you your gathering/crafting for a moment. This could have a 1% chance happening if your outside.

    Say.. a mob might come up and attack you.

    Say your pole breaks from a bit fish. 2% chance of happening if it's a big fish.

    All these little things that have a small chance of happening, they are what will throw a bot off.


    I'll add one more thing. If devs could do little things to change the game each time you craft.. say your inventory scrambles, or your menu for crafting moves to the right a little. Just super small things that humans won't care about, but bots gets lost because they can't adjust.

    OR a good ol' anti bot task force

    I'd love a kick emote. Say you have the opportunity to use a /kick once every 3 hours. This emote allows you to cancel someone's crafting/fishing, and perhaps they fall over and their inventory gets scrambled, and something happens to messes up the bot. I'm willing to bed there are a lot of bored people who would go 'bot hunting'. searching out botters hiding in remote places to /kick. gosh knows they wouldn't have the ghall to bot in uldah anymore!
    (1)


    KissesLinkshell of Gysahl
    www.KissesLS.net

  6. #6
    Player
    DoubleEcho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    226
    Character
    Double Echo
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by alexi14 View Post
    As a programmer... okay, you got me.. I dont know like C, but I know web development languages.. As a web developer, I think I have a pretty good understanding of how code works, etc. Anyway, Bots can be super smart. You can add hundreds of If, elseif, else statements, and make things work. The only way to stop a bot is to create random things that could happen.

    Say.. since you're closer to the water, you may get bit by a bug, and it can do 1dmg, and also stop you from your craft/fishing. Say there is a 1% chance that may happen in an hour.

    Say a bird could crap on your head, and make you shocked and disgusted. This would stop you your gathering/crafting for a moment. This could have a 1% chance happening if your outside.

    Say.. a mob might come up and attack you.

    Say your pole breaks from a bit fish. 2% chance of happening if it's a big fish.

    All these little things that have a small chance of happening, they are what will throw a bot off.


    I'll add one more thing. If devs could do little things to change the game each time you craft.. say your inventory scrambles, or your menu for crafting moves to the right a little. Just super small things that humans won't care about, but bots gets lost because they can't adjust.

    OR a good ol' anti bot task force

    I'd love a kick emote. Say you have the opportunity to use a /kick once every 3 hours. This emote allows you to cancel someone's crafting/fishing, and perhaps they fall over and their inventory gets scrambled, and something happens to messes up the bot. I'm willing to bed there are a lot of bored people who would go 'bot hunting'. searching out botters hiding in remote places to /kick. gosh knows they wouldn't have the ghall to bot in uldah anymore!

    I'm sorry but these are terrible ideas that would only exist to aggravate crafters and gatherers. Would you enjoy it if someone could /kick you and steal your mob? That's the same thing you're proposing for crafting/gathering, a way to grief other players. Also scrambling your inventory wouldn't matter because of recipes, but even so this would just annoy people.
    (1)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  7. #7
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by alexi14 View Post
    As a programmer... okay, you got me.. I dont know like C, but I know web development languages.. As a web developer, I think I have a pretty good understanding of how code works, etc. Anyway, Bots can be super smart. You can add hundreds of If, elseif, else statements, and make things work. The only way to stop a bot is to create random things that could happen.

    Say.. since you're closer to the water, you may get bit by a bug, and it can do 1dmg, and also stop you from your craft/fishing. Say there is a 1% chance that may happen in an hour.

    Say a bird could crap on your head, and make you shocked and disgusted. This would stop you your gathering/crafting for a moment. This could have a 1% chance happening if your outside.

    Say.. a mob might come up and attack you.

    Say your pole breaks from a bit fish. 2% chance of happening if it's a big fish.

    All these little things that have a small chance of happening, they are what will throw a bot off.


    I'll add one more thing. If devs could do little things to change the game each time you craft.. say your inventory scrambles, or your menu for crafting moves to the right a little. Just super small things that humans won't care about, but bots gets lost because they can't adjust.

    OR a good ol' anti bot task force

    I'd love a kick emote. Say you have the opportunity to use a /kick once every 3 hours. This emote allows you to cancel someone's crafting/fishing, and perhaps they fall over and their inventory gets scrambled, and something happens to messes up the bot. I'm willing to bed there are a lot of bored people who would go 'bot hunting'. searching out botters hiding in remote places to /kick. gosh knows they wouldn't have the ghall to bot in uldah anymore!
    and with each of those random things if they add a bug that can bite you that is one simple open of the source code and adding one more elseif/then and then recompiling the program and updating the subscribers. this is once again exactly the meaning of things that would annoy the legit players and not stop a bot.

    if it is easy to work around for them then you did nothing to prevent it, but made a tedious and boring experience more annoying.

    btw, no the languages are nowhere similar.

    the once every 3 hour kick for players is a horrible idea as it will give a person a way to grief someone just to do it.
    (1)


    http://crystalknights.guildwork.com/

  8. #8
    Player
    Skeloton's Avatar
    Join Date
    May 2011
    Posts
    154
    Character
    Torvidna Melanna
    World
    Zodiark
    Main Class
    Thaumaturge Lv 16
    lol I may aswell be a bot, the amount of times I've fallen asleep still tapping the enter key
    (1)
    'United we stand, Divided they fall'

  9. #9
    Player

    Join Date
    Jul 2011
    Posts
    5
    I don't see how you could. It's painstakingly boring and frustrating lol. :x
    (0)

  10. #10
    Player

    Join Date
    Jun 2011
    Location
    Ul'duh
    Posts
    356
    Well, the thing is, if you add a 2% chance rate to smoething like a bug bite, it's so rare that people who turn a bot on, and go to sleep aren't going to really know if their bot can respond appropriately to the bug. It wouldn't be common enough to do excellent testing. Bots are usually pretty buggy regardless. Also, the kick feature could do something like.. not waste the materials you were using. It is a way to grief someone, but it is a minor inconvienance for someone who's there. They have to spend another 30 seconds doing 1 synth IF they are kicked. I'm confident people would save their kicks for would-be botters

    P.s. I know I'm not super smart, but try not to flame me too much lol. I'm trying to make solutions instead of just complain
    (0)


    KissesLinkshell of Gysahl
    www.KissesLS.net

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