Page 7 of 18 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 180
  1. #61
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Consider, perhaps, that if others put up items for a lower sale price, that the item is maybe not worth the higher price?

    Items are given their worth by what people are willing to buy 'and' sell them for. Even crafted items are built from pieces you can find, thus creating no cost. The 'time/effort' required to level crafter and gear them out is negligible as you generally make money leveling and you can gear up by crafting gear with items you find. Once again, no cost.

    Just because the first handful of people put, say, the Vanya or new Cashmere robes up for over a million gil does not immediately grant the item that permanent worth. It is no more correct them someone selling it for 100k or less.

    Either use the open 'Market Board' (not Auction House) to make whatever you can from it, or put forth the effort to actually 'play the market' by buying out stock on things and re-listing for higher. People corner the market all the time and make crazy tons of money doing so.
    (3)

  2. #62
    Player
    TenshiHauru's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Tenshi Hauru
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by jgg1988 View Post
    I absolutly agree with this post.
    In my server:

    Cashmere robe of healing:

    Cashmere Robe of healing 999.999 gil < RE*ARD ( the tipical re*ard breaking the auction house. )

    Cashmere Robe of healing 1.168.000 gil < ME ( always 1 gil under the last seller )
    Is it that he's stupid as you say? Or is it you getting mad because now this seller has come into the picture, you're losing 168,000 gil profit if you want to sell before this person? There's nothing stopping you from waiting til the item sells, undercutting it yourself, or even straight out buying it and putting it up for your price.

    I'm sorry to break it to you, but s/he isn't breaking anything. Without knowing the going rates of the materials of the robe on your server, I can still say with confidence that you're at least doubling your money on that sale. If you can't handle a smaller profit margin or waiting, that's on you. Not on the person undercutting you. Not on the game. You.
    If s/he's willing to make less for the off-chance of getting money sooner, that's that person's prerogative. If consumers refuse to buy at your price after some time has passed after this person's sale, that just goes to show that they didn't quite find your price great to begin with and it's time for you to adapt.
    (5)
    Last edited by TenshiHauru; 04-14-2014 at 06:48 AM.

  3. #63
    Player
    Oriana's Avatar
    Join Date
    Dec 2012
    Posts
    40
    Character
    Nami Sarutobi
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    guys we looking for solutions not complaining about each other XD lol
    (1)

  4. #64
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    HQ Patrician gear sells for 15k usually on my server, and it costs, what, 1k each to make? I'd rather throw 20 pieces to sell at 10k each and sell fast, freeing up my shop slots to sell more, than do the whole "1 gil less thing". I really don't have the time to sit all day changing my price by 1 lame gil everytime someone puts a new piece up, so I just make a slash at the price that I'm comfortable with. Why should I care what other people think of my price slash? Guys come on, economy is cruel....

    Making gil in this game is stupidly easy, how can people complain...

    Quote Originally Posted by Oriana View Post
    guys we looking for solutions not complaining about each other XD lol
    Can you explain to me what the problem is? Because I really don't get it....
    (1)

  5. #65
    Player
    Oriana's Avatar
    Join Date
    Dec 2012
    Posts
    40
    Character
    Nami Sarutobi
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sessurea View Post
    Can you explain to me what the problem is? Because I really don't get it....
    the problem is that people are changing the prince so easy with no cost they need to make the system if u want to change the price of something then u have to either pay money to put it back in the AH or ur item is lock and cant be move until few mins later that will cost the items to be near the same price for a longer time then be always random
    (1)

  6. #66
    Player
    Kantide's Avatar
    Join Date
    Mar 2011
    Posts
    515
    Character
    Momo Snugglebites
    World
    Goblin
    Main Class
    Arcanist Lv 81
    The thing is, everything in this game is free and can be paid for with just "time". So if I farm all my mats for free using my time instead of buying them to make something, well then I can sell a 100k item for 1g and still make profit because I can value my time however I want to. It would still be more efficient to just undercut to 90k though.

    The other complaint I see a lot is "people undercut because they are impatient". That argument is hypocritical in that if you were patient yourself, you would not have an issue waiting for those lower priced versions of said item to sell before yours does.

    Oh wait, there's too many and people keep placing more of said item for less than mine! This is because the supply outstrips demand driving the prices down. If the demand were there, you would have no problem selling your higher priced item in time since eventually it will be the best deal. #economics
    (4)

  7. #67
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Oriana View Post
    the problem is that people are changing the prince so easy with no cost they need to make the system if u want to change the price of something then u have to either pay money to put it back in the AH or ur item is lock and cant be move until few mins later that will cost the items to be near the same price for a longer time then be always random
    So basically you want your item to be the next item sold, and the people who already had their item in the market have to suffer a fee to undercut you because you priced your item 1 gil less, giving yourself sale priority.

    Why should someone have to wait/pay to undercut you? I'm not trying to attack you here but it just seems like you don't like the harsh freedom and reality which is to be expected from an economy. Fees wont change anything. The rich will just reprice, what is 200 gil to the people with millions? SE could put a time limit on price changing, but then players can more than likely change their price right after you listed your item and by the time you motice that your item has been undercut, the other guy's undercut cooldown will be up and he will just undercut you again.
    (1)

  8. #68
    Player
    Bocajo's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    74
    Character
    Crystal Violet
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I actually think the idea of charging to list items as was done in ffxi, among many others I am sure is a good idea if for no other reason than to remove gil from the economies. However speaking to the OP's point this will actually hurt those who try to sell things for beyond their worth, and make it even more painful for those who are undercut. The fact remains that undercutting in itself is not the true problem as it is merely a product of an economy. There are stylistic differences between a blind auction, an open auction, the current market system, but honestly they function more or less the same, and the true problem is that anyone can level a crafting class to 50 in several days.
    (1)

  9. #69
    Player
    SIXTYONESIX's Avatar
    Join Date
    Nov 2012
    Posts
    41
    Character
    Broseph Smith
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The problem with undercutting is that an Electrum Ring made by Bob is exactly equal in quality to one made by Joe. In a traditional market, when something is vastly cheaper than another similar item, it is usually perceived to be lesser quality. It may not be, but there is no "Made in America" vs. "Made in China" stamp here to invoke peoples biases.

    As for something being worth X amount of gil, it is entirely subjective. You can buy materials or farm them. You may enjoy crafting and not see it as anything other than a fun activity, or you may think your time is valuable and want that time spent to be recouped in the price of the item. These things lead everyone to assign a different value to items. When there is no absolute cost for anything, you can charge whatever you want, or charge nothing, and there is no consequence for doing so.When everyone can farm and make everything equally as well, there are no checks in place to normalize the prices of things. A limited supply of iron ore from only a handful of people and the price will normalize.

    The only way the undercutting will stop is:
    -Make mats have a minimum cost from vendors. If Electrum ore could only be bought from the Miners guild vendor for 10k per piece, nothing that uses Electrum ore would be less than 10k.
    -Make a gil sink in the way of taxes or "cost of living". Can't pay your property tax? Lose your house.
    -Make the game more difficult when you do actually go broke. Can't afford food? Permanent res weakness.
    -Make each profession far more difficult to undertake so not everyone has the ability to do all of them. Guild dues and a large initial buy-in to join the Miners Guild would mean not everyone would be a miner. Double the initial cost and dues for each additional guild joined. Guild members are paid a salary based on the amount of ore they collect, and the guild in turn sells it to crafters at a specific price, that fluctuates with supply and demand. No one buying Electrum ore at 10k per piece and we have 2000 on hand? Drop the price 1k every hour. None on hand and it sells instantly at 10K? Raise the price 1k every hour.

    I'd rather deal with undercutting than have any of those things.
    (1)

  10. #70
    Player
    Oriana's Avatar
    Join Date
    Dec 2012
    Posts
    40
    Character
    Nami Sarutobi
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    wonder if they will do any change in the future for the Market board
    (0)

Page 7 of 18 FirstFirst ... 5 6 7 8 9 17 ... LastLast