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  1. #1
    Player
    Zaels's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Aeryn Zael
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Man this game isn't fair how come I can't do Coil at level 1????

    I'm an IMPORTANT (note that i typed it in caps to emphasize my importance) paying customer and I should not have to do 49 more levels of progression and grinding to meet the item level requirements to do Coil!
    (0)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Zaels View Post
    Man this game isn't fair how come I can't do Coil at level 1????

    I'm an IMPORTANT (note that i typed it in caps to emphasize my importance) paying customer and I should not have to do 49 more levels of progression and grinding to meet the item level requirements to do Coil!
    If you are going to try to argue against something, try to use a direction that wasn't already done in the thread and discussed.

    Quote Originally Posted by Rivest View Post
    To be honest, I think that if you cannot clear Twintania then you will not make it through T6-T9 anyway.
    So I'm not bothered with this lockout.
    You might very well be right. It's just that it makes sense for people to see that for themselves by trying it. Right now no one can even look at Turn 6 and come to that decision because no one except those that have cleared Turn 5 can make that judgement. What about people that have the ability to clear Turn 5 but haven't been able to due to time constraints? Why should they get stuck having to clear older content when the newer content is released and they can easily catch up on story via other means?

    They can keep the lock out and run it this way, but removing the lock out doesn't hurt anyone and only benefits those who do want to move on to see the newer content, even if it is harder than the previous. Realistically the only thing barring people from completing content is the level of itemization they have. Turn 5 does drop high level gear, but it isn't enough to make or break progression if someone could just go to turn 6. Right now the lock out is mostly being used by the developers to try and keep people playing their game longer by forcing people to complete older content instead of seeing the newer content that other people are on. This kind of strategy is going to start dividing the community up and exacerbate the haves vs have-nots teeth grinding that inevitably leads to many of these colorful posts.
    (0)
    Last edited by Colt47; 04-13-2014 at 11:59 PM.

  3. #3
    Player
    Demus's Avatar
    Join Date
    Apr 2014
    Posts
    51
    Character
    Godric Greyclaw
    World
    Halicarnassus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Colt47 View Post
    You might very well be right. It's just that it makes sense for people to see that for themselves by trying it
    It makes no sense. Why is it so hard for you to understand that complaining about T6 being locked behind T5 is just as stupid as complaining about T2 being locked behind T1? Why should it matter if one is part of another patch? It's an increasing scale of difficulty and a progression of the same story line. If you haven't proved yourself in the earlier turn in terms of skill, you have no right to the later ones.

    Coil 1 is slowly being nerfed as Echo gets introduced and players are gearing up with Soldiery. The Coil 2 lockout isn't going to matter in a few weeks. I think SE did a great job by giving expert players immediate access to the new content at a higher difficulty while letting the more casual players trickle in as their gear gets better.
    (1)
    Last edited by Demus; 04-14-2014 at 09:38 AM.

  4. #4
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Demus View Post
    cut for space.
    You're right that it doesn't make sense from a progression standpoint, but it does make sense from an empathetic one. Are you saying it's better that people keep gnashing teeth continuously on the message board than to just open up the area and let people try it out without progressing through turn 5? Because ultimately that is what this is turning into. What are people trying to defend?
    (0)

  5. #5
    Player
    Demus's Avatar
    Join Date
    Apr 2014
    Posts
    51
    Character
    Godric Greyclaw
    World
    Halicarnassus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Colt47 View Post
    What are people trying to defend?
    The small amount of integrity that the game has left. You think people that "have the ability" yet can't clear Turn 5 due to "time constraints" should have a shot in Turn 6, but for what purpose? Simply to see how much harder it is, and how much smaller their chances are of completing it? If they weren't happy about being stuck on Turn 5, how do you think they'll feel about Turn 6? Where should it end? All BC turns and primals immediately selectable when they get released?
    (1)

  6. #6
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Colt47 View Post
    You're right that it doesn't make sense from a progression standpoint, but it does make sense from an empathetic one. Are you saying it's better that people keep gnashing teeth continuously on the message board than to just open up the area and let people try it out without progressing through turn 5? Because ultimately that is what this is turning into. What are people trying to defend?
    yes, it is. it's better to want someone to finish a story and progress through the earlier story before they continue going forward. that is the whole point in adding the echo buff to 1-5 was to allow the people that haven't completed(the already nerfed content) to complete the previous content and story and then advance when they have done so. the echo buff to primals and the first turn of coil was done to allow those players to catch up while giving those already there the content at a much higher difficulty than it will have to be for those other players to have a chance against. i could see the complaints now of the people that haven't beaten titan or twin getting stuck in turn 6. would be a bloodbath and constant crying.

    doing content this way gives the hardcore people a challenge on newly released content while making the previous content easier so the ones that couldn't beat it originally a chance to beat it. the way they are doing it in stages of nerfs and echo buff allows each tier of player a chance to beat the content when it is difficult for their group. this keeps it from going way too hard to way too easy to them and they get to win while facing a challenge.
    (0)
    Last edited by darkstarpoet1; 04-14-2014 at 10:58 AM.


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