Quote Originally Posted by Colt47 View Post
Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
They added echo to the old turns and made them easily accessible. If you couldn't get a group together that could clear turn 5 w/o echo, you have zero hope of clearing turn 6 anyways since the difficulty/mechanics curve just keeps rising.