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  1. #1
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Colt47 View Post
    There's always been people who vent over things they don't like in the game, but even compared to what was going on in 2.1, this is starting to get a little nuts. Atma farming, locking Coil turn 6-9 behind Turn 5 completion, and now even the easter event.

    When the Holiday event is causing grumbling something is definitely up.
    Oh man you're right. I totally didn't see that coming. Oh wait...
    (18)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by UBERHAXED View Post
    Oh man you're right. I totally didn't see that coming. Oh wait...
    Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
    (6)

  3. #3
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Colt47 View Post
    Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
    so i should be able to skip sections of a linear story-line because i didn't beat a section of it yet? k

    honestly if you haven't beaten twin yet, you are not ready for 6-9 as an individual or a team.

    each turn of coil is but a single part of one large raid. it wouldn't work story-wise if the gridanian subterra was opened up and everyone suddenly knew certain 1.0 characters were loitering in coil
    (9)
    Last edited by saber_alter; 04-13-2014 at 01:59 PM.

  4. #4
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Colt47 View Post
    Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
    They added echo to the old turns and made them easily accessible. If you couldn't get a group together that could clear turn 5 w/o echo, you have zero hope of clearing turn 6 anyways since the difficulty/mechanics curve just keeps rising.
    (6)

  5. #5
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Colt47 View Post
    Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
    I don't know, maybe it was obvious to me because that's how the setup was for... (wait for it...) the previous 5 turns of coil.
    (2)

  6. #6
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Colt47 View Post
    Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
    They're going to keep making Turns 1-5 easier until everybody can clear it. And I don't mean just the echo buff. I can say for certain, even with 30% echo, the majority won't be clearing Turn 5. They're going to have to heavily nerf it.

    Eventually it will reach a point where anybody can clear it.
    (0)

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Colt47 View Post
    Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
    Only people who never read dev posts or watch the live letters.
    (6)

  8. #8
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Colt47 View Post
    Actually, a lot of people didn't see that coming. Usually in progression based games like this they give people a shot at completing a set of progression content, then globally open up the next section. Doing it this way is pretty archaic.
    To be honest, I think that if you cannot clear Twintania then you will not make it through T6-T9 anyway.
    So I'm not bothered with this lockout.
    (3)

  9. #9
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by UBERHAXED View Post
    Oh man you're right. I totally didn't see that coming. Oh wait...
    Most games I've played, when they release a new tier of raids don't require the previous set in order to allow for people who have fallen behind to catch up. This is important because it becomes very difficult to find groups for the older content.

    I found it incredibly difficult to unlock leviathan due to the gating mechanisms they have in place. The difficulty wasn't in clearing the primals, the difficulty was in finding groups - generally taking 1 to 1.5 hours to get a group together. Getting through all 3 primals became a major endeavor because of the time sink in forming parties and the high failure rate of said parties.

    In some ways, the gating is good for me right now because it makes Leviathan Ex pugs have a pretty good success rate, but on the other hand it puts up a steep barrier of entry beyond the actual clearing of the prior primals.
    (0)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  10. #10
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by UBERHAXED View Post
    Oh man you're right. I totally didn't see that coming. Oh wait...
    I suppose a lot of people are used to the way Blizzard makes its content free standing with every patch, its no mystery there are a lot of ex WoW players playing this game.

    It makes sense for it to be locked behind progression, but at the same time it is locking out a lot of people from new content.

    WoW does do something similar, you are requried to complete the previous raid before attempting the next one but only through the LFR finder, if you make a premade you can do whatever you like as long as your ilvl is high enough.
    (0)
    Last edited by Jinko; 04-13-2014 at 11:14 PM.

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