people complaining they aren't good enough to beat turn 5, but yet wants to try turn 6. until you beat turn 5 you don't deserve to try t6.
people complaining they aren't good enough to beat turn 5, but yet wants to try turn 6. until you beat turn 5 you don't deserve to try t6.
http://crystalknights.guildwork.com/
I enjoy this thread a lot.
If you can't complete turn 5 I doubt you'll have the ability to complete turn 6 anyway.
Why do you want to do turn 6 anyway? So you can lament it is too hard and they should nerf it too?
I suppose a lot of people are used to the way Blizzard makes its content free standing with every patch, its no mystery there are a lot of ex WoW players playing this game.
It makes sense for it to be locked behind progression, but at the same time it is locking out a lot of people from new content.
WoW does do something similar, you are requried to complete the previous raid before attempting the next one but only through the LFR finder, if you make a premade you can do whatever you like as long as your ilvl is high enough.
Last edited by Jinko; 04-13-2014 at 11:14 PM.
Turns are a tory in themselves, bit illogical to skip part of the story and go on with it no? CT couldnt be done without doing story but cause story was easy noone cared.
If you are going to try to argue against something, try to use a direction that wasn't already done in the thread and discussed.Man this game isn't fair how come I can't do Coil at level 1????
I'm an IMPORTANT (note that i typed it in caps to emphasize my importance) paying customer and I should not have to do 49 more levels of progression and grinding to meet the item level requirements to do Coil!
You might very well be right. It's just that it makes sense for people to see that for themselves by trying it. Right now no one can even look at Turn 6 and come to that decision because no one except those that have cleared Turn 5 can make that judgement. What about people that have the ability to clear Turn 5 but haven't been able to due to time constraints? Why should they get stuck having to clear older content when the newer content is released and they can easily catch up on story via other means?
They can keep the lock out and run it this way, but removing the lock out doesn't hurt anyone and only benefits those who do want to move on to see the newer content, even if it is harder than the previous. Realistically the only thing barring people from completing content is the level of itemization they have. Turn 5 does drop high level gear, but it isn't enough to make or break progression if someone could just go to turn 6. Right now the lock out is mostly being used by the developers to try and keep people playing their game longer by forcing people to complete older content instead of seeing the newer content that other people are on. This kind of strategy is going to start dividing the community up and exacerbate the haves vs have-nots teeth grinding that inevitably leads to many of these colorful posts.
Last edited by Colt47; 04-13-2014 at 11:59 PM.
Read....almost half this thread, so sorry if we've resolved this situation...
Why are people complaining about content which is locked behind content they have not yet completed? You still have content to complete. You're going to fall behind everyone else? These are the same people you failed to keep up with previously, I'm sorry but you are not at that level. SE will unlock it eventually with the echo buff. (And no; lock outs are not a viable answer anymore as you could easily have multiple i90s and an i92)
also T1-T5 is part of the binding coil story... I think logic should state you just dont skip part of the story just because an expansion to it is released.
I kind of agree - You might not be ready for T6 if you can't handle T5, with or without the echo buff. T6 is a rather intense fight, requiring good coordination of a party to be able to clear. T7, I haven't cleared yet but we've gotten to 50% - it feels like it's getting more and more intense with the coordination and timing (DPS checks everywhere!)
And honestly, people have way more advantages over those of us who cleared T5 pre-nerfs. Just like we had advantages over those who cleared it before 2.1 and before still those who beat it before Square Enix 'changed' Twister mechanics.
They'll keep making the fight easier and easier until people can clear it. But right now, it's fine the way it is - They're gating it, but they've made it rediculously easy to pass once you know what you're doing.
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