What I don't want to see:
A dungeon here... A dungeon there... 3 more come September. This is way to typical in MMOs these days.
What I hope to see:
Something done very well in FFXI, make the dungeon, 1 tier toward a larger expansion. Meaning... in FFXI, this dungeon would be level 1 of 100, where you are earning points, acquiring gear, learning about the environment through story. *cough* Assault?.
~~ To Thine Own Self be True ~~
I hope to god they do something like assault/nyzul for Grand Companies.
8000 dmg... omg..
I'm very excited about all the players in a party being shown in the cutscenes. I have always wanted this and hope for more in the future. The combat looks a little clunky to me still, but maybe it's more enjoyable to play than watch. I think a little more action in the combat wouldn't kill anyone. (Maybe not crazy jumping, but how about a dodge? How about some force fields or grabbing a part of a mob to hold it or stop it, etc. It kind of feels like the auto attack is going to leave me with some down time that I could be doing something productive with.)
and more narrow corridor paths, lol! top it off with a 60 minute time limit and no risk vs. reward system = "who would even play this?!"
i guess they can still hide behind the ps3 ram limitations lol....
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.