We should have over 10 of this instant raid, with variety in monster and design.

We deserve it. All SE fans deserve it.
These two that we are getting were pushed into release as is.
Since the battle system is not worked in fully yet, how could the devs possibly draw up battle tactics that make use of it properly. If the actual fighting lacks any of the more complicated party strategies seen in FFXI, then we should understand why. Still, i'm happy to have a couple of 'preview' dungeons, and i'm sure there will be dozens more that will make full use of a reworked battle system.