The current macro system rounds to the nearest second, why? Make it so that if my GCD for an ability is 2.41 seconds, the macro will recognize that and perform it under that time parameter. Better yet, allow me to make the command line: /wait <GCD> "Ability Name" so I don't have to change it every time my skill speed fluctuates. I really see no reason why wait time is rounded to the nearest second which causes DPS losses over time. Seems like sloppy programming and I would like to see this addressed.