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  1. #1
    Player
    Jamaz's Avatar
    Join Date
    Mar 2011
    Posts
    9
    Character
    Marshal Jamaz
    World
    Excalibur
    Main Class
    Gladiator Lv 50

    [Suggestion] Add Function to Cancel Casts

    The battle system for DoM is cumbersome and does not allow players to be responsive, i.e. canceling casts is extremely challenging when it shouldn’t be. As of now, the only method to cancel casts is to stay locked on target and push escape or enter before the spell is performed. If you decide to queue another action or select a different target, it is impossible to cancel your spell. In Final Fantasy XI, you could move to interrupt your own casts; in Final Fantasy XIV you have the freedom to move while casting, and it will not terminate your spell resulting in nearly all accidental spells going off.

    Add a function/hotkey/command to cancel any casts; this function could also be used to cancel your entire command queue for accidental inputs.
    (0)

  2. #2
    Player
    KrissKringle's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Krystyn Eclipse
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I find it extremely easy to cancel casts and have no problems at all with the time, because it seems to be almost instant.
    (0)

  3. #3
    Player
    Ghalith's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    35
    Character
    Kiris Fvaire
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I feel that since the most recent patch I've had a much more difficult time canceling spell casting... /cancel or something would be nice to have as a macro.
    (0)

  4. #4
    Player
    MagicofGaia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    397
    Character
    Kino Fatale
    World
    Ultros
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Jamaz View Post
    The battle system for DoM is cumbersome and does not allow players to be responsive, i.e. canceling casts is extremely challenging when it shouldn’t be. As of now, the only method to cancel casts is to stay locked on target and push escape or enter before the spell is performed. If you decide to queue another action or select a different target, it is impossible to cancel your spell. In Final Fantasy XI, you could move to interrupt your own casts; in Final Fantasy XIV you have the freedom to move while casting, and it will not terminate your spell resulting in nearly all accidental spells going off.

    Add a function/hotkey/command to cancel any casts; this function could also be used to cancel your entire command queue for accidental inputs.
    I can appreciate the addition of 'moving while casting' to a degree. It makes casting a little more fluid and versatile (especially for those party members that love trying to run away every time you try to buff them).

    But canceling magic is kind of insane. There needs to be an easier trigger.
    (0)