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  1. #81
    Player
    Tigercub's Avatar
    Join Date
    Jul 2011
    Posts
    159
    Character
    Caterina Rose
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by weeble View Post
    if the fallout mmorpg is even half the quests an gameplay of fallout 3 and new vegas it will be amazing. though not any real bosses in fo but i'm sure that will change for the mmo lol. this will be a game i been keeping tabs on to see how it goes. really love bethsda games, i have over 300hrs on my first run of f03 and nv i'm at 170hrs and still not done yet, probably got nother 100hrs easy. that is what i call game play and toooons of enjoyable quests with very fun storylines. the quests in this game are a joke compared to any game let alone fo's.
    Fallout Online is being developed by the original IP owners of Fallout, Interplay.
    They've been locked up in a legal dispute for some time with Bethesda, who are intent on halting all progress. It's very likely gonna end up vaporware or canceled =/

    If Bethesda decide to make a Fallout MMO it sure won't be coming any time in the near future.
    (0)
    Last edited by Tigercub; 07-14-2011 at 05:13 PM.

  2. #82
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MariyaShidou View Post
    Essentially the same really. Since 2007 till now what new game has Interplay released? Most of the original development team left long time ago, and even now they don't have enough funds. Masthead screwed up Earthrise, joined together with an Interplay mostly in name only, what are you expecting? If Bethesda get back the MMO right and Obsidian + Bethesda making it, there might be some hope.

    You do know, Interplay, Obsidian, Troika Games, Etc. Are all the same people? Its all the same staff members mixed and matched about to make different games half the people who work at Interplay/Masthead/Obsidian probably worked on the original Fallout games before Bethesda.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #83
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Cairdeas View Post
    You do know, Interplay, Obsidian, Troika Games, Etc. Are all the same people? Its all the same staff members mixed and matched about to make different games half the people who work at Interplay/Masthead/Obsidian probably worked on the original Fallout games before Bethesda.
    No, the current Interplay has barely a few who worked on original Fallout. Inxile Entertainment and Obsidian are where most of the rest are. Masthead has nothing to do with original Fallout, it's a Bulgarian game studio with Earthrise as the first game. In case you haven't figured it out, Fallout New Vegas uses a lot of plot element, game mechanic and setting from original planned and canned Fallout 3: Van Buren. The Burn Man, NCR vs Brotherhood war, the Legion, Stealthboy MK II etc. Ever wonder why? Because many of the original team left Interplay and went to Obsidian. When Troika dissolved, many from Troika also went to Obsidian, the rest to Inxile. The current Interplay is very very empty.

    On the other hand, there's a big rumour that is partially confirmed of Wasteland II in the making, the spiritual predecessor of original Fallout, by Inxile.
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    Last edited by MariyaShidou; 07-14-2011 at 07:48 PM.

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