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  1. #41
    Player
    LillithaFenimore's Avatar
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    Mar 2011
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    Uldah
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    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Well here is the thing about The Elder Scrolls Series and Final Fantasy Online games....TES is a console game not an MMO. And XI and XIV are MMO....so....there is a world of difference I think when it comes to designing these types of games. In TES is only you, and maybe some summons going through a sandbox type environment.

    Typically people who play MMO's want to be able to team up with a friend (duo with a buddy like me and my husband) or make a large scale party to take down some baddy...

    I wouldn't want another gaming company who doesn't have EXP builing an MMO coming in and telling another what to do....Now....if you want to say Blizzard should say "Hey SE...want a hand?" then yeah...I would say "Blizzard you should probably like...help out your competetor" or something They at least have successful exp making and launching an MMO (BTW I've never played WOW so no I'm not trying to say I prefer one or the other, just making a point...comparing apples to oranges..."
    (2)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  2. #42
    Player
    Arcell's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Chocobo Armor!
    (1)

  3. #43
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    Mar 2011
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    Gridania
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    Quote Originally Posted by Jynx View Post
    I can't say I agree with releasing a game full of bugs and "Fixing them" a year down the road.
    At least Bethseda does a better job of communicating with its audience. Better than Square Enix.
    (0)

  4. #44
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    Quote Originally Posted by LillithaFenimore View Post
    Well here is the thing about The Elder Scrolls Series and Final Fantasy Online games....TES is a console game not an MMO. And XI and XIV are MMO....so....there is a world of difference I think when it comes to designing these types of games. In TES is only you, and maybe some summons going through a sandbox type environment.

    Typically people who play MMO's want to be able to team up with a friend (duo with a buddy like me and my husband) or make a large scale party to take down some baddy...

    I wouldn't want another gaming company who doesn't have EXP builing an MMO coming in and telling another what to do....Now....if you want to say Blizzard should say "Hey SE...want a hand?" then yeah...I would say "Blizzard you should probably like...help out your competetor" or something They at least have successful exp making and launching an MMO (BTW I've never played WOW so no I'm not trying to say I prefer one or the other, just making a point...comparing apples to oranges..."
    Reality Check, Kitty!

    Oblivion, Morrowind, etc are all massive worlds. They are also a bit sandbox-like. A lot of the experience they gained in creating these games can easily be applied to world-building in MMOs.

    It's just the networking/UI/multiplayer interaction systems they have little experience on, but is easily resolved by headhunting for the right man for the right job. No need to hire a massive new crew for an MMO. Heck, it is known that Bethseda has an MMO in the works...
    (0)

  5. #45
    Player
    LillithaFenimore's Avatar
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    Mar 2011
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    Uldah
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    461
    Character
    Almalexia Nerevar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by SilvertearRen View Post
    Reality Check, Kitty!

    Oblivion, Morrowind, etc are all massive worlds. They are also a bit sandbox-like. A lot of the experience they gained in creating these games can easily be applied to world-building in MMOs.

    It's just the networking/UI/multiplayer interaction systems they have little experience on, but is easily resolved by headhunting for the right man for the right job. No need to hire a massive new crew for an MMO. Heck, it is known that Bethseda has an MMO in the works...
    Sorry I don't know much about game design! :P Yes you are right, they would need to hire the right people...something SE clearly forgot to do T_T when they were first creating XIV. Well hopefully the crew they have now will make it grown by leaps and bounds *cheer*

    Bethesda has an MMO in the works? Ru'oh! I love me some TES! I hope it's a TES online...Sorry SE :/ Big fan of the Kajit! Miquo'te have nothing on them! :P
    (0)
    "I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris

  6. #46
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Considering how buggy Bethesda games are in general, and how archaic their formulas are... I have to call pot-kettle here.

    Not to mention their scaling formulas are like some of the worse I have played. when a wolf can KO your epic end game avatar, something is seriously wrong.

    But anyway, Bethesda SP/Co-Op games and MMOs can't really cross all that easily. SP you want buggy-free, MMO you want balance. A game that's bug free but lack balance in a SP simply means to cheat or not to cheat but still have a clean experience. In MMO, it means people log off and never log back in, bugs are just something you avoid.

    All of which has little to do with why FF14 turned out so badly. FF14 was badly conceived, badly managed, and badly QAed.

    If some one told FF14 people that the dancing chicken suit wasn't funny before going on stage. No matter how you manage it how you perfect it, it's ultimately going to be the same fate.
    (1)

  7. #47
    Player
    Cendres's Avatar
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    Mar 2011
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    Gridania
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    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Verecund View Post
    What!? I asked for cake...
    But all we have is pie! :O {I'm sorry}
    (0)

  8. #48
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    Gridania
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    Quote Originally Posted by LillithaFenimore View Post
    Sorry I don't know much about game design! :P Yes you are right, they would need to hire the right people...something SE clearly forgot to do T_T when they were first creating XIV. Well hopefully the crew they have now will make it grown by leaps and bounds *cheer*

    Bethesda has an MMO in the works? Ru'oh! I love me some TES! I hope it's a TES online...Sorry SE :/ Big fan of the Kajit! Miquo'te have nothing on them! :P
    Also, Don't forget, Bethseda is a PC game maker first and foremost. While their recent iterations of Oblivion and Fallout 3 used a consoleized interface, I think they've learned their lessons and changed their development approaches regarding Skyrim so that they don't repeat the same mistake.

    PC-centric game development for the win!
    (1)

  9. #49
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    Quote Originally Posted by SilvertearRen View Post
    PC-centric game development for the win!
    Now all we need to do is get SE to realize that the overwhelming majority of MMO players are on the PC...
    (0)

  10. #50
    Player
    kukurumei's Avatar
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    Mar 2011
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    Mei Mei
    World
    Ultros
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    Leatherworker Lv 50
    Quote Originally Posted by Verecund View Post
    Now all we need to do is get SE to realize that the overwhelming majority of MMO players are on the PC...
    Yes and no. In terms of audience and the competition level. Console is still smarter. It can work for and against, really no clear right and wrong.

    PC MMO is a super saturated market, console is still wide open.
    (0)

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