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  1. #1
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    I've never enjoyed a Bethesda title to this day.
    At least not one they developed themselves.
    I find that Fallout, Elder Scrolls; they are all too "Open".
    I feel lost without a driving force behind me that you find in a Linear/JRPG.
    I've had a conversation many times in the past that a Linear, Strict RPG
    can always deliver a better story than an Open World RPG. Or at least in
    Bethesda's examples they have never nailed the story telling to pull me in.
    (2)

  2. #2
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Drazzan View Post
    I've never enjoyed a Bethesda title to this day.
    At least not one they developed themselves.
    I find that Fallout, Elder Scrolls; they are all too "Open".
    I feel lost without a driving force behind me that you find in a Linear/JRPG.
    I've had a conversation many times in the past that a Linear, Strict RPG
    can always deliver a better story than an Open World RPG. Or at least in
    Bethesda's examples they have never nailed the story telling to pull me in.

    I Agree with this so much i just don't understand why people drool over their rpg's maybe it feels like an GTA rpg or something idk but most people who play Fallout etc wont play an traditional rpg.
    (1)

  3. #3
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Firon View Post
    I Agree with this so much i just don't understand why people drool over their rpg's maybe it feels like an GTA rpg or something idk but most people who play Fallout etc wont play an traditional rpg.
    I'm glad someone agrees. I've had this conversation with others. At first they
    don't like it, but the more we discuss the more they realise it is in fact truth;
    for most people play Oblivion and Fallout they'll mention one of the key highlights
    as "Freedom to explore" and "Do what you want". Where as mostly with JRPGs when
    a fan mentions a highlight "Great Story" will usually always be up there. At the end
    of the day. I want a Great Story with my RPGs.
    I found that Square Enix done well in FFXI and even what I've seen of FFXIV. I
    personally thought that FFXIII's story was great, but the delivery of the story wasn't.
    My only problem with FFXIII is the delivery of the story.
    (0)