I also doubt I will purchase Skyrim.
It was said recently that it would have no local/online Co-Op.
I think that is such a huge missed opportunity =/
I also doubt I will purchase Skyrim.
It was said recently that it would have no local/online Co-Op.
I think that is such a huge missed opportunity =/
i think difference is about speed fixing, in my opinion SE always take so long to fix things, probably too much debug, testing, etc.
With this i mean why we are having not little updates fixing chats, icons, more config options, sound fixes etc and we have to wait larger updates to get them?
Sounds to me like Bethesda's approach to Skyrim is the tried and true philosophy of K.I.S.S. "Keep it simple, stupid."
I wholeheartedly concur, which is why I was hopeful to see SE's new plan for enmity calculation.
"So sit back and let it unfold." And have the marshmallow's and sausage's on standby.
What!? I asked for cake...
Well here is the thing about The Elder Scrolls Series and Final Fantasy Online games....TES is a console game not an MMO. And XI and XIV are MMO....so....there is a world of difference I think when it comes to designing these types of games. In TES is only you, and maybe some summons going through a sandbox type environment.
Typically people who play MMO's want to be able to team up with a friend (duo with a buddy like me and my husband) or make a large scale party to take down some baddy...
I wouldn't want another gaming company who doesn't have EXP builing an MMO coming in and telling another what to do....Now....if you want to say Blizzard should say "Hey SE...want a hand?" then yeah...I would say "Blizzard you should probably like...help out your competetor" or somethingThey at least have successful exp making and launching an MMO (BTW I've never played WOW so no I'm not trying to say I prefer one or the other, just making a point...comparing apples to oranges..."
"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
Reality Check, Kitty!Well here is the thing about The Elder Scrolls Series and Final Fantasy Online games....TES is a console game not an MMO. And XI and XIV are MMO....so....there is a world of difference I think when it comes to designing these types of games. In TES is only you, and maybe some summons going through a sandbox type environment.
Typically people who play MMO's want to be able to team up with a friend (duo with a buddy like me and my husband) or make a large scale party to take down some baddy...
I wouldn't want another gaming company who doesn't have EXP builing an MMO coming in and telling another what to do....Now....if you want to say Blizzard should say "Hey SE...want a hand?" then yeah...I would say "Blizzard you should probably like...help out your competetor" or somethingThey at least have successful exp making and launching an MMO (BTW I've never played WOW so no I'm not trying to say I prefer one or the other, just making a point...comparing apples to oranges..."
Oblivion, Morrowind, etc are all massive worlds. They are also a bit sandbox-like. A lot of the experience they gained in creating these games can easily be applied to world-building in MMOs.
It's just the networking/UI/multiplayer interaction systems they have little experience on, but is easily resolved by headhunting for the right man for the right job. No need to hire a massive new crew for an MMO. Heck, it is known that Bethseda has an MMO in the works...
Sorry I don't know much about game design! :P Yes you are right, they would need to hire the right people...something SE clearly forgot to do T_T when they were first creating XIV. Well hopefully the crew they have now will make it grown by leaps and boundsReality Check, Kitty!
Oblivion, Morrowind, etc are all massive worlds. They are also a bit sandbox-like. A lot of the experience they gained in creating these games can easily be applied to world-building in MMOs.
It's just the networking/UI/multiplayer interaction systems they have little experience on, but is easily resolved by headhunting for the right man for the right job. No need to hire a massive new crew for an MMO. Heck, it is known that Bethseda has an MMO in the works...*cheer*
Bethesda has an MMO in the works? Ru'oh! I love me some TES! I hope it's a TES online...Sorry SE :/ Big fan of the Kajit! Miquo'te have nothing on them! :P
"I've never watched a nuclear explosion myself. That's a couple of degrees of stupid above my limit"- Old Man Harris
Also, Don't forget, Bethseda is a PC game maker first and foremost. While their recent iterations of Oblivion and Fallout 3 used a consoleized interface, I think they've learned their lessons and changed their development approaches regarding Skyrim so that they don't repeat the same mistake.Sorry I don't know much about game design! :P Yes you are right, they would need to hire the right people...something SE clearly forgot to do T_T when they were first creating XIV. Well hopefully the crew they have now will make it grown by leaps and bounds*cheer*
Bethesda has an MMO in the works? Ru'oh! I love me some TES! I hope it's a TES online...Sorry SE :/ Big fan of the Kajit! Miquo'te have nothing on them! :P
PC-centric game development for the win!
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