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  1. #1
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71

    An Idea for Traits Selection

    hello again.

    i wanted to throw out an idea. a tick box next to each trait in the window. it would allow us to enable or disable the trait.
    (0)

  2. #2
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Which traits are you referring to?
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  3. #3
    Player BLaCKnBLu3B3RRY's Avatar
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    Aug 2013
    Location
    Gridania
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    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Dotsusama View Post
    Which traits are you referring to?
    well... first i DO understand that there are almost no traits that a player would be inclined to disable. like i wouldn't disable a single trait on my WHM.


    however... i wouldn't mind the ability to disable the trait "Deep Sleep" on THM/BLM.




    i am sure there are other traits that would have some practical benefit, even if only on a per-user basis, from the ability to disable them.
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  4. #4
    Player
    Calyanare's Avatar
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    Aug 2013
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    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    i wouldn't mind the ability to disable the trait "Deep Sleep" on THM/BLM.
    What does it matter if some extra mobs go to sleep? Just wake them up if you didn't want them sleeping.
    (1)

  5. #5
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Calyanare View Post
    What does it matter if some extra mobs go to sleep? Just wake them up if you didn't want them sleeping.
    lol. i don't want them engaged. being able to disable the trait would be useful. and much easier then fighting more enemies then necessary. or easier then running away from your objective area and having to come back.

    i've only played a few classes or so. but i can imagine there are other traits people could disable for a specific purpose.
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  6. #6
    Player
    Urthdigger's Avatar
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    Mar 2011
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    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    How about they make it so the trait only spreads it to opponents you're engaged with?
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  7. #7
    Player BLaCKnBLu3B3RRY's Avatar
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    Aug 2013
    Location
    Gridania
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    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Urthdigger View Post
    How about they make it so the trait only spreads it to opponents you're engaged with?

    i don't think that would cater to everyone. as i am sure there are plenty of people who wish to leave their trait just as is.

    but i am also sure there are people who wouldn't mind disabling a certain trait or two.


    i really can't be the only one who finds a usefulness for such a feature. meh :/



    edit like forever in to the future... also this really wouldn't be very good for dungeons. because like you aren't initially engaged with anything that doesn't have special sight. so would it still work on your target despite not being engaged? well i assume it would. but in dungeons you most likely want to sleep the whole mob and not each enemy individually. and most patrols resist sleep.
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    Last edited by BLaCKnBLu3B3RRY; 12-04-2014 at 02:47 PM.

  8. #8
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    well i think this idea is still valid. at least for some traits. especially for the Deep Sleep trait. like it would be mostly useful for solo-play, but still useful.
    (0)