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  1. #51
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
    Posts
    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ryihito View Post
    I love how people don't realize those seconds add up to minutes.
    omg! this is taking minutes to finish!
    (1)

  2. #52
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I've learned to just never mount up when running through beastmen areas. Too many casters/ archers. I think I remember the heavy debuff having something like a 20% chance of activating when you take damage while mounted, but it seems like a lot more sometimes. Usually using sprint works better for me in those areas since mobs are quick to attack but don't do any meaningful damage. Could probably make it to any of the beastmen aetherytes walking at the slowest speed and still not worry about dying.
    (0)

  3. #53
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Because gods forbid running through enemy territory be even remotely dangerous. /eyeroll
    (0)

  4. #54
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    The hardest part of Fate zerging is getting to the Fate sometimes.
    (1)

  5. #55
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Moheeheeko View Post
    Because gods forbid running through enemy territory be even remotely dangerous. /eyeroll
    To be fair, it still really isn't. Even with heavy it doesn't take much to get out of danger. It just makes it take a little longer.
    (1)

  6. #56
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Gerolan View Post
    You haven't done sylph dailies I take it?
    I do them all the time, I still don't see your issue, I can avoid pretty much all agro if I actually use my eyes and survey my suroundings instead of burying my head into my map display.

    the few Sylphs that are hard to avoid agro can also be easilly outrun long before you get the heavy debuff, it's not the first hit that applies the debuff.
    (1)

  7. #57
    Player
    DarkStar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    336
    Character
    Kitty Softpaw
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    I see the Trolls are out in force lately...

    On Topic: The only thing more annoying than a monster you could pummel into a greasy smear on the ground impotently flailing away at you is when they actually manage to inflict Heavy on you with said impotent flailing. Sometimes I'll dismount and do Eorzea a favor by removing them from the gene pool, other times I'll just keep riding on and wonder why SE ever thought this would make me think the open world was dangerous, when it clearly isn't.
    (2)

  8. #58
    Player Yahavage's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Lominsa
    Posts
    347
    Character
    Yahavage Silvanesti
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    100% agree with the OP. Get rid of it, it's a stupid feature. You can run around on a gathering class, get heavied, and still it's nothing more than a bloody inconvenience, even in the highest level zones.
    Bring back stupidly high-level mobs to add the open world danger element!
    (1)

  9. #59
    Player
    Kiokin's Avatar
    Join Date
    Sep 2013
    Posts
    188
    Character
    Kio Kurokami
    World
    Tonberry
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Jynx View Post
    I do them all the time, I still don't see your issue, I can avoid pretty much all agro if I actually use my eyes and survey my suroundings instead of burying my head into my map display.

    the few Sylphs that are hard to avoid agro can also be easilly outrun long before you get the heavy debuff, it's not the first hit that applies the debuff.
    Sometimes it is the first hit. That's the problem.
    (0)

  10. 04-12-2014 08:08 PM

  11. #60
    Player
    Yosho's Avatar
    Join Date
    Sep 2012
    Posts
    55
    Character
    Yosho Demonshout
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Quote Originally Posted by KhalidTheGreat View Post
    5, 4, 3 .... Another heavy.

    RAAAAGE
    This makes my blood boil, now i'm at the point where I sometimes get off the chocobo and just run through areas on foot to avoid the anger!
    (1)

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