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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    for something that is so worthless... it has been quite useful for me

    i never get inflicted with heavy when doing tribe quests in the Sylphlands.



    how many enemies, or even players, do you know that will try to specifically inflict Heavy for a constant 15 seconds? it is plenty of time for it to be useful.
    Well, worthless for me at least.
    (2)

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,316
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    The irony is, the heavy effect only occurs when you're riding a mount - and there in lies it's true purpose. In 1.0 this effect was actually called 'lamed', and only affected your mount not you (hence it made your mount run very slowly, and disappeared when you dismounted). Because enemies are leashed and will de-agro once you get far enough away from their 'patrol area', the 'lamed' effect on a mount was to compensate and to give this sense of danger.

    So I was a bit disappointed to see it named 'heavy' in ARR and actually affect the player and not the mount (it stays with you if you dismount). Still, I don't see this masochistic obsession some people seem to have with wanting zones to be deathtraps with a million ways to kill the player, as it just would ensure no one would even bother doing content (plus would make things unfair to low level players).
    (1)

  3. #3
    Player
    Ninix's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcanist Lv 60
    The point of Heavy is to discourage people from just running straight though huge packs of aggressive monsters on their chocobo without a care in the world. I don't disagree with the premise, since it's supposed to make the world feel at least a tiny bit more dangerous and you're supposed to think twice before doing it, but ultimately the game fails at this goal since mobs are too weak and their leashes are too short to make them anything more than an annoyance.

    I'd be fine with the Heavy effect if mob leashes were longer and there were some enemies above level 50 roaming the world. Then it'd actually serve its purpose.
    (1)

  4. #4
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    PLD -> dismount -> Tempered Will -> Sprint
    (2)

  5. #5
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by SpookyGhost View Post
    PLD -> dismount -> Tempered Will -> Sprint
    BLM -> dismount -> Flare -> /laugh
    (1)

  6. #6
    Player
    RowanLauron's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    358
    Character
    Rowan Lauron
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    What's this open world you speak of? I explore all kinds of dungeons and fight savage monsters from my inn room!
    (6)

  7. #7
    Player
    Gerolan's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Seraphima Cyngosa
    World
    Phoenix
    Main Class
    Arcanist Lv 90
    Anyone doing beastmen dailies myself included will be all for this, it's one of the most irritating spells for a mob to use
    (0)

  8. #8
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    I usually remove it on people when they get it. Randoms I don't know..pretty thankless thing that I do.

    What it reminds me of is the inability to flee from a battle like in single player FF's.
    (0)

  9. #9
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Agreed 100% with the OP. It was annoying in WoW, and it's annoying here.

    Annoying is not fun. Keep it fun, SE.

    NB4 Rift's stacking damage debuff. EFF THAT ISH!
    (0)

  10. #10
    Player
    Kyros's Avatar
    Join Date
    Nov 2013
    Posts
    306
    Character
    Odiron Dulmare
    World
    Balmung
    Main Class
    Marauder Lv 60
    It should just disappear the moment you dismount.
    (1)

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