I feel this. Nothing makes me want to eradicate an entire zone like repeated heavy debuffs. If this was the intended psychological mechanic, then it is working as intended. Get rid of heavy, or I swear I will commit genocide
I feel this. Nothing makes me want to eradicate an entire zone like repeated heavy debuffs. If this was the intended psychological mechanic, then it is working as intended. Get rid of heavy, or I swear I will commit genocide
Just get GLA to level 42 and cast tempered will.
Joking aside, it's not like this world is particularly big. Heavy is mostly a minor nuisance.
P.S. This is not my main...
Agree heavy is just an annoyance, a potent poison effect would be much more deadly.
no need to remove Heavy from open-world environments or enemy attacks in the open-world.
use ward potions people![]()
The irony is, the heavy effect only occurs when you're riding a mount - and there in lies it's true purpose. In 1.0 this effect was actually called 'lamed', and only affected your mount not you (hence it made your mount run very slowly, and disappeared when you dismounted). Because enemies are leashed and will de-agro once you get far enough away from their 'patrol area', the 'lamed' effect on a mount was to compensate and to give this sense of danger.
So I was a bit disappointed to see it named 'heavy' in ARR and actually affect the player and not the mount (it stays with you if you dismount). Still, I don't see this masochistic obsession some people seem to have with wanting zones to be deathtraps with a million ways to kill the player, as it just would ensure no one would even bother doing content (plus would make things unfair to low level players).
for something that is so worthless... it has been quite useful for me
i never get inflicted with heavy when doing tribe quests in the Sylphlands.
how many enemies, or even players, do you know that will try to specifically inflict Heavy for a constant 15 seconds? it is plenty of time for it to be useful.
Well, worthless for me at least.for something that is so worthless... it has been quite useful for me
i never get inflicted with heavy when doing tribe quests in the Sylphlands.
how many enemies, or even players, do you know that will try to specifically inflict Heavy for a constant 15 seconds? it is plenty of time for it to be useful.![]()
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