Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 61
  1. #11
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    I feel this. Nothing makes me want to eradicate an entire zone like repeated heavy debuffs. If this was the intended psychological mechanic, then it is working as intended. Get rid of heavy, or I swear I will commit genocide
    (4)

  2. #12
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Just get GLA to level 42 and cast tempered will.
    Joking aside, it's not like this world is particularly big. Heavy is mostly a minor nuisance.
    (1)

  3. #13
    Player
    Suki-'s Avatar
    Join Date
    Aug 2013
    Posts
    309
    Character
    Yui Yhisa
    World
    Mateus
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by KhalidTheGreat View Post
    5, 4, 3 .... Another heavy.

    RAAAAGE
    (1)

  4. #14
    Player
    PixelPirate's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    130
    Character
    Hettan Rennik
    World
    Gilgamesh
    Main Class
    Gladiator Lv 1
    (5)

    P.S. This is not my main...

  5. #15
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Agree heavy is just an annoyance, a potent poison effect would be much more deadly.
    (2)

  6. #16
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    no need to remove Heavy from open-world environments or enemy attacks in the open-world.

    use ward potions people
    (2)

  7. #17
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,263
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    The irony is, the heavy effect only occurs when you're riding a mount - and there in lies it's true purpose. In 1.0 this effect was actually called 'lamed', and only affected your mount not you (hence it made your mount run very slowly, and disappeared when you dismounted). Because enemies are leashed and will de-agro once you get far enough away from their 'patrol area', the 'lamed' effect on a mount was to compensate and to give this sense of danger.

    So I was a bit disappointed to see it named 'heavy' in ARR and actually affect the player and not the mount (it stays with you if you dismount). Still, I don't see this masochistic obsession some people seem to have with wanting zones to be deathtraps with a million ways to kill the player, as it just would ensure no one would even bother doing content (plus would make things unfair to low level players).
    (1)

  8. #18
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    no need to remove Heavy from open-world environments or enemy attacks in the open-world.

    use ward potions people
    Ward potions only last 15 seconds. Which makes them effectively worthless...everywhere.
    (8)

  9. #19
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Gramul View Post
    Ward potions only last 15 seconds. Which makes them effectively worthless...everywhere.
    for something that is so worthless... it has been quite useful for me

    i never get inflicted with heavy when doing tribe quests in the Sylphlands.



    how many enemies, or even players, do you know that will try to specifically inflict Heavy for a constant 15 seconds? it is plenty of time for it to be useful.
    (0)

  10. #20
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    for something that is so worthless... it has been quite useful for me

    i never get inflicted with heavy when doing tribe quests in the Sylphlands.



    how many enemies, or even players, do you know that will try to specifically inflict Heavy for a constant 15 seconds? it is plenty of time for it to be useful.
    Well, worthless for me at least.
    (2)

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast