Gone are the days of Philosophy, and Mythology has stepped up to take its place! Why are the rates so low? We used to get philo for all bosses, and Myth for the completion of the dungeon. At least, to me, that was how it seemed.

Soldiery is supposed to be better than Myth, yes?

So, how is it that for 1 run of the Expert level dungeons awards 50 Myth and 45 Soldiery?

If it was 50 Myth and 25 Soldiery, I could understand it. However, doesn't the fact that the both of them are so close, with a maximum weekly cap on one of them, seemingly devalue the soldiery tomes?

Add to this the fact that there was no reduction in gear prices pertaining tomestones of Mythology, and even the introduction of Animus Grinding, forcing someone to farm 13,500 Myth Tomes in order to acquire.... an... Item level... 100? Upgrade?

I'm sorry, but what? Has there been any clarification on the WHY from developers that the current 2.2 generation of tomes are gated this hard?