Frankly most people that left the game can be enticed to come back really REALLY easily. The main thing keeping people away is the stupid amount of running that you have to do to get anywhere. Don't talk to me about teleporting or any of that nonsense, the most important thing they should do is release traveling methods, in fact they should have done this about four months ago, but they've been puting it off thinking that it's not a huge deal when actually 99.9% of the people that play this game have played other mmo's, I can't really think of that many that don't realize that traveling is very important to the actual people playing their game. They can release all the patches in the world to make new jobs and improve battle, but I know many people that simply will not play a game with no transportation other then cheesy teleporting that even the worst free to play mmo in the world has... No mounts = No subscribers because walking just isn't cool at all, it never was. I congradulate the team so far for all their hard work, but they have epically dropped the ball on the one thing that people in ffxi were like 'omfg sweet, i'm gunna switch games cuz that's so cool!' idea of having personal airships and chocobos are just a lmfao easy staple to the game. They don't even have to think, just put the bloody birds in the game already, at this point noone really cares about what kind of interesting clever way they want to put them in. If they want money for this game to roll in they need to add them, it's as simple as that, and it was always as simple as that.

I know things are coming and huge fixes are being released all the time, ff14 is a far cry from where it was at the beginning of 2011, but some really easy fixes have been completely forgotten. We want chocobos, we want companies, we want personal airships, we want to see Eorzea in cool and interesting ways, we want to be the hero of our own story and until they can make those simple foundation ideas come to life, the game will continue to feel like lemonade without the lemons...just a bland game that people quickly loose interst in. Please don't write back with stuff like 'Well it's coming soon' I know it is, but I'm just saying why people have so much trouble liking this game.

I also want to talk about the lack of jobs, i know the new update will bring around alot of new jobs, but I think they need to take a look at some other mmo's (yes i know this ISN"T other mmo's, it's its own thing, but other mmo's are their competitors and to beat ur competetors you have to see what other mmo's have done correctly). FF14 needs pets, I can't think of many mmo's without some sort of pet specific job, it's practically unheard of in a fantasy game and specifically in a final fantasy game. It also needs summons, which I'm sure are coming...eventually...years from now. It needs Bards, this is a quick fix to make things fun again, bards always make a game more fun. I'm not telling SE anything they don't already have experience with, in FFXI these simple jobs made vanadiel great, so great that people prefer ffxi over ff14 because the lack of those fun jobs to play. Tell me, who on earth would want to play a game that gave them less enjoyment over a previous game.

There needs to be some more playable races, the character creation tool is really one of the best I've ever encountered in any mmo period. We need some more races, there are several races in game which would make for great playable races, such as the dudes with the horns on their heads...i forget their name atm. If the game really wants to break away and make a ton of money, which is really the entire point, they need to add PvP as well. It was a weakness that hindered FFXI from the beginning and if they had allowed PvP between nations from the start that game could have beaten WoW in the number of subscribers. If they can attract just a small percentage of the wopping 11 million players of WoW just because they have a PvP system in place, then they should make some nice $$$. WoW has a lame story, as does FF14 so far, why not compensate by some fun PvP, it worked for WoW and tons of other mmo's out there as well. (I hate WoW by the way, i'm just saying, from a business standpoint you really can't deny that PvP made wow and can attract customers). New evil races of course can mean new lands and finally give FF14 the voice it deserves, as a unique gaming experience and seperate it from the exact same races of ffxi, which has kind of hindered the game thus far. Can you imagine, company battles between good and bad company alliances having a massive airship war. On the ground a fierce battle waging between the good and bad factions, then having characters launch from the ground in their own personal airships to join the fight overhead. Obviously that was what we were all thinking about when we watched the beginning video of ff14. That should most deffinately be their goal, I really hope it is, their first major expansion should revolve around pvp faction warfare. Heck with that kind of battle system in place you would attract players from eve, wow, ffxi, and pretty much all the other mmo's. The coding would be intense as it would be necessary to pretty much double the size of ff14 by adding at least 3 major cities and lots of other races. Mechanics and other such jobs such as chocobo knights etc would be possible. Most ffxi fans have been dreaming of chocobo knights since FFX where we got to witness one. There are so many possibilities for this kind of gameplay, there are 11 million WoW players right now searching for a new mmo to sink their teeth into cuz they are bored of WoW, lets make sure that game is FF14!