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  1. #21
    Player
    enil's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Mirri Weatherlight
    World
    Tonberry
    Main Class
    Pugilist Lv 70
    People say overpower is more enmity if you include Unchained.

    Unchained -> Overpower = 120 * 5 = 600
    Steel Cyclone = 200 * 3 = 600

    So for the first GCD they will have equivalent enmity, but starting from the second overpower.

    Unchained -> Overpower -> Overpower = 1200
    Steel Cyclone -> Overpower = 600 + 450 = 1050

    You can obviously Steel Cyclone -> Infuriate -> Steel Cyclone = 1200 but you will fall behind on the third GCD.

    Unchained has a 120 second CD so you can't do this all the time, and honestly either way will hold aggro on anything but if you absolutely need to maximize enmity, unchained -> overpower is the way to go.

    edit: it is worth noting you do not need to target anything for steel cyclone which might let you start building enmity much earlier and has the ability to target mobs behind you.
    (1)
    Last edited by enil; 04-11-2014 at 12:53 PM.

  2. #22
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by enil View Post
    edit: it is worth noting you do not need to target anything for steel cyclone which might let you start building enmity much earlier and has the ability to target mobs behind you.
    It's also worth nothing that Overpower costs an arm and a leg and every GCD you spend on it is another GCD you're not generating more Wrath. Unchained>Overpower spam is going to completely trash your TP pool whereas SC>Infuriate>SC will actually end up increasing your TP. It's a lot harder to recover from Overpower's effect upon your TP bar than it is to get back 5 Wrath (you regenerate 60 TP every 3 seconds which is 50/GCD; Overpower costs 130, which means that, to recover the TP consumed, you have to leave 1.6 GCDs empty).
    (0)

  3. #23
    Player
    MrDiezel's Avatar
    Join Date
    Dec 2013
    Posts
    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    I want to know who told OP that overpower> steel cyclone. like wut.. Granted, Overpower is 2nd on Overall enmity producers.
    (0)

  4. #24
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    There really isn't anything to debate. Use both as needed to keep threat, manage inc. damage (IB), and not TP starve yourself. It isn't one or the other, it is *which is best for my current situation*.
    (0)

  5. #25
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    i have a lot of fun playing WAR. and constantly gain new experience with it. there are many new things a WAR can try. whereas in my experiences of playing not only AS but also WITH other PLD's. it seems that the approach for a PLD is very linear and basic for any player. while again, the WAR is more versatile. allowing for more variety.
    I have a warrior and got to say once hitting 50 the interest in tanking with it dropped to zero because it just feels like the class has to many abilities and is really hard to learn. I'm also told that it takes far longer to properly learn to tank on a warrior then it does on a paladin. It's probably because paladins abilities are more stream lined and not really all over the place like the warrior.

    I would also like to add once I saw steel cyclone on wrath then I also just lost interest all together as paladin doesn't have such weird restrictions on its enmity generating abilities which makes it easier to learn to tank with and that just makes everyone gravitate towards paladin over warrior.

    I don't understand why developers have the need to make one class really complicated to learn over another. I hope at some point in the future they clean up the warriors abilities and make it just as easy to learn as paladin is to learn.
    (0)
    Last edited by Inosaska; 04-12-2014 at 11:52 PM.

  6. #26
    Player
    Vactus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    341
    Character
    Vactus Serakai
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Inosaska View Post
    snip
    Then roll a PLD? WAR isn't difficult. If you think WAR is complicated then you'd hate PGL and/or DRG. To make WAR play simple, leave Unchained and Steel Cyclone alone and only spam BB combo. There, you're now a gimped PLD. You just want two PLD jobs vs actual variety.
    (1)
    Quote Originally Posted by Auron_Wolf View Post
    When some Paladins become Warriors…



  7. #27
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Inosaska View Post
    I don't understand why developers have the need to make one class really complicated to learn over another. I hope at some point in the future they clean up the warriors abilities and make it just as easy to learn as paladin is to learn.
    Because some people prefer a class with nuance as opposed to a mind numbingly simple one. If you want a simple tank that requires next to no forethought, play PLD. You're not being forced to play a WAR.
    (0)

  8. #28
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vactus View Post
    Then roll a PLD? WAR isn't difficult. If you think WAR is complicated then you'd hate PGL and/or DRG. To make WAR play simple, leave Unchained and Steel Cyclone alone and only spam BB combo. There, you're now a gimped PLD. You just want two PLD jobs vs actual variety.
    Hate monk? I've been playing melee DPS for so long that this is not hard to play class at all. I find monk and summoner to be a pretty easy jobs to learn maybe its just experience in these roles from WoW(I played before they made the entire game a joke) because I played a rogue and warlock so I just have tons of experience with complex classes from that angle.
    (0)

  9. #29
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kitru View Post
    Because some people prefer a class with nuance as opposed to a mind numbingly simple one. If you want a simple tank that requires next to no forethought, play PLD. You're not being forced to play a WAR.
    I never thought to use the controller but going to give it a shot and see how well I do with it maybe that will solve my to many buttons problem for me and also it will be nice to sit back in the chair too. I guess I jumped the gun a little to fast heh oh well live and learn.

    Does anyone know if its possible to make a marking macro for marking the targets in order? Like it automatically will pick the next target and mark it and so forth.
    (0)
    Last edited by Inosaska; 04-13-2014 at 02:52 AM.

  10. #30
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Inosaska View Post
    . . .
    well i think you can. but i forget the regular command for the target. i think maybe /targetnext and /targetprevious.

    but you can always look in a game manual or something. the manual has all the commands you can use.

    either way, those targeting commands are not good in a macro. just IMO. i would imagine there is a command to target only aggro'ed enemies.


    it would be nice to see a command to target the letter each enemy is assigned to.



    other then that... i prefer to cycle the targets and mark them myself. though some people never learned how to count >_> lol
    (0)

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