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  1. #1
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    hm. Flash. i stopped using Flash a while ago. it's useful on WAR at lower levels. though it can still be useful at any level to WAR. because it won't interrupt your combo.

    however i'm not having any issues holding aggro without it.

    besides i can only use like 3 or 4 times. during long fights like at CT it won't be very reliable through the whole fight. and then in typical dungeon runs. the MP doesn't even restore quick enough to consistently use it from one mob to the next. so if you do use Flash on a WAR. i think your best bet is to use it at the right times. times when you need to make hate, but don't want to interrupt your combo. but everyone has a different play style

    too bad Steel Cyclone isn't an off-GCD action. :P



    in any case... i have had more then one person say that Overpower induces more Enmity then Steel Cyclone. this just doesn't seem right to me. people could be trolling. but i had to ask the community to find out. just in case
    (0)

  2. #2
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Steel Cyclone does not incur damage penalty from Defiance.. Assuming threat multiplier is the same (x3 or x5) SC is higher potency + no penalty.. But you can pump out OP after OP after OP, unlike SC.

    Use both!

    Flash.. I still use flash, mostly on T4, because you don't need a target to use it and it can help you save some TP. A lot of times the bard is running ballad so you can flash more than normal.
    (0)
    Last edited by whiskeybravo; 04-10-2014 at 11:02 PM.

  3. #3
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    nice. well alrighty then. thanks everyone for your awesomeness
    (0)

  4. #4
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    yeah. i seen that in the 2.1 notes. which is why i asked about the tooltip. though i did not look for Overpower in the patch notes.
    (0)

  5. #5
    Player
    ManaKeKz's Avatar
    Join Date
    Apr 2014
    Posts
    44
    Character
    Shae Stargazer
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    I was thinking that SC performed way better than my numbers suggested, apparently my info was way outdated - thanks for clarifying that ^.^
    (0)

  6. #6
    Player
    Cap75's Avatar
    Join Date
    Feb 2014
    Posts
    243
    Character
    Sil Ellessa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    So far, and I'm only 48 so take this with a grain of salt, I've found OP more than sufficient to hold mobs in everything I've done. I'll usually toss one down between full rotations which is sufficient so far to allow me to not to have rotate through mobs yet. I'm sure this will change as things go on but I pretty much always save a full Wrath stack for IB. And I don't even have Flash as one of my additionals. Again though, I'm sure that will change as I go on and the fights get bigger with multiple mobs that need to grabbed/held.
    (0)

  7. #7
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Cap75 View Post
    . . .


    i have a lot of fun playing WAR. and constantly gain new experience with it. there are many new things a WAR can try. whereas in my experiences of playing not only AS but also WITH other PLD's. it seems that the approach for a PLD is very linear and basic for any player. while again, the WAR is more versatile. allowing for more variety.


    HOWEVER... the game is still early. and i suspect what WAR can do with actions. a PLD will be able to do with stats.

    like you could make a STR PLD. you could make a DEX PLD. so both jobs offer alternate routes of progression and play style. the differences may just not be very apparent at this stage in the game.
    (0)

  8. #8
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    i have a lot of fun playing WAR. and constantly gain new experience with it. there are many new things a WAR can try. whereas in my experiences of playing not only AS but also WITH other PLD's. it seems that the approach for a PLD is very linear and basic for any player. while again, the WAR is more versatile. allowing for more variety.
    I have a warrior and got to say once hitting 50 the interest in tanking with it dropped to zero because it just feels like the class has to many abilities and is really hard to learn. I'm also told that it takes far longer to properly learn to tank on a warrior then it does on a paladin. It's probably because paladins abilities are more stream lined and not really all over the place like the warrior.

    I would also like to add once I saw steel cyclone on wrath then I also just lost interest all together as paladin doesn't have such weird restrictions on its enmity generating abilities which makes it easier to learn to tank with and that just makes everyone gravitate towards paladin over warrior.

    I don't understand why developers have the need to make one class really complicated to learn over another. I hope at some point in the future they clean up the warriors abilities and make it just as easy to learn as paladin is to learn.
    (0)
    Last edited by Inosaska; 04-12-2014 at 11:52 PM.

  9. #9
    Player
    Vactus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    341
    Character
    Vactus Serakai
    World
    Faerie
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Inosaska View Post
    snip
    Then roll a PLD? WAR isn't difficult. If you think WAR is complicated then you'd hate PGL and/or DRG. To make WAR play simple, leave Unchained and Steel Cyclone alone and only spam BB combo. There, you're now a gimped PLD. You just want two PLD jobs vs actual variety.
    (1)
    Quote Originally Posted by Auron_Wolf View Post
    When some Paladins become Warriors…



  10. #10
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vactus View Post
    Then roll a PLD? WAR isn't difficult. If you think WAR is complicated then you'd hate PGL and/or DRG. To make WAR play simple, leave Unchained and Steel Cyclone alone and only spam BB combo. There, you're now a gimped PLD. You just want two PLD jobs vs actual variety.
    Hate monk? I've been playing melee DPS for so long that this is not hard to play class at all. I find monk and summoner to be a pretty easy jobs to learn maybe its just experience in these roles from WoW(I played before they made the entire game a joke) because I played a rogue and warlock so I just have tons of experience with complex classes from that angle.
    (0)

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