After some thought, I agree that it needs to be tweaked. Just thinking about a quest in an MMO being completely luck based is not quite right. For some who put in a couple hours a day and get drops, good for you. But, what about those who do the same and get no drop. Multiply that by a few hundred and subscriptions start dropping because people get frustrated. I personally enjoy seeing a lot of folks logged on and playing.

The first relic quest set a specific course of action to complete. A goal-line where a player can chose to progress how they see fit. Whether that is do everything as quickly as possible or I will complete this playing a few hours a day and should be done in a couple months or so. If no changes happen at all, one could grind 2-3 hours a day for months and still not get close. With that said, good luck to you all!