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Thread: 2.21 Notes

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  1. #1
    Player
    Mithent's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Narrven Farsight
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Zaels View Post
    Well yeah. The only thing echo will help for are stat-checks. It won't do squat for skill-checks.
    It does start to mean you get more HP to absorb mistakes, more healing and MP to recover from them and more DPS to succeed despite deaths. So while it doesn't eliminate all skill checks, it does make surviving despite failures and recovering from deaths more feasible.
    (1)

  2. #2
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Quote Originally Posted by Mithent View Post
    It does start to mean you get more HP to absorb mistakes, more healing and MP to recover from them and more DPS to succeed despite deaths. So while it doesn't eliminate all skill checks, it does make surviving despite failures and recovering from deaths more feasible.
    Which is a good thing. Even at 25%, you still will need to perform well. You will have more room for error, be afforded more mistakes and stuff, but 25% to healing, defense and damage isn't going to make it so you can walk in an win blindly. I don't know why people get mad at nerfs to older content. you have already beaten it, multiple times probably. What benefit are you getting from having lesser skilled/experienced players finally see that content? Why wouldn't the developers want more people to see the content they have created? You had your fun, you overcame the initial challenge. There's new challenges to overcome now.
    (0)

  3. #3
    Player
    Mithent's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Narrven Farsight
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Pooky View Post
    Which is a good thing. Even at 25%, you still will need to perform well. You will have more room for error, be afforded more mistakes and stuff, but 25% to healing, defense and damage isn't going to make it so you can walk in an win blindly.
    I agree, it's a sensible approach.
    (1)