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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    For instance I am approaching becoming a high rank miner, I am in the process of testing out the other DOL jobs in the process of getting to 40+, but when I get my miner to rank 50 that is all!?!?!? why not have requirements and tasks for DOL jobs in raids and events
    having a DOL or DOH in an endgame raid with a group of hardcore endgamers would only slow the dungeon crawl down. the average hardcore endgamer doesnt want to be held back by a "class" that cant contribute to healing/buffing the party or damaging/debuffing the mobs.
    the DOL and DOH classes would just kinda follow around and wait everytime the group needs to battle something. and just fyi, dungeons are full of battles on top of battles, its the entire point of a dungeon.... to fight mobs for loot/exp.

    im all for making crafters and fielders more improtant than most other MMOs, but their lack of direct contribution to killing or healing something/someone is why i completely dissagree (ppfff almost on a moral level) with DOL and DOH being considered "classes"
    (1)
    Last edited by Dreadnought; 07-10-2011 at 08:45 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?