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  1. #36
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    im not sure if this is SEs mindset or not but i was playing Rift last night and did my first dungeon and died once within it. this is the result of what happens when you die in their dungeons.

    when you die you "resurrect" outside of the instance (i resurrected pretty far from it actually lol) and i had to walk back to the entrance of the instance. once back inside the instance i had to travel to my parties location. this was difficult however because the mobs previously fought were re spawned so they had to come back for me.
    the healer was able to resurrect me inside the instance as well minusing the necessity to walk back to the instance/party.
    this is also identically true for WoWs instance dungeons (Rift is basically a big rip off of WoW)

    id only imagine that since were getting a jump much like in any standard MMO (just confirmed to be standard MMO jumping by Yoshi himself) this might and should be along similar lines to my experience with dying in Rift and WoWs instances.

    also, notice how they wiped in that video yet it cut to them continuing on? i know it doesnt confirm a thing but i took the video as a cohesive story-- the whole run was a single dungeon run for that party which means after wiping they were able to continue. to me this suggests SE understands the need to continue your efforts until the party is finished or the timer is up, not due to DCing, dying (like alot of early FFXI events), or unexpected quitters.
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    Last edited by Dreadnought; 07-14-2011 at 06:58 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?