Quote Originally Posted by Dreadnought View Post
wow i wonder how quickly these LOL "instances" will fill up. i can imagine there being a small handful (4-6?) paths to take throughout the dungeon. with only that many paths to take, just how many instances of this "dungeon" will be allowed to exist at once?
5 parties max per instance with a total of 10 instances maybe?
is it possible for a party right behind you to not only catch up but pass you on your own dungeon crawl?
its sounding more and more like a dynamis system, this is very bad news if its true.
A little different. 1 party = 1 instance. The question is how many instances will be able to run at one time? That depends on the load the server can handle. I'm positive that SE isn't going to restrict it for the sake of restricting it. It will be based on what the server can handle.