Isn't the point of instanced dungeons to set a seperate instance for each seperate group wishing to enter so that there are no "queues" or "waiting for your turn"...? Like why even call them that if that's apparently what they're not going to be?
Isn't the point of instanced dungeons to set a seperate instance for each seperate group wishing to enter so that there are no "queues" or "waiting for your turn"...? Like why even call them that if that's apparently what they're not going to be?
I'm sure by SE's logic, if there's at least one instance then that's enough to call them "instanced raids".![]()
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