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  1. #1
    Player

    Join Date
    Sep 2011
    Posts
    327
    Quote Originally Posted by Nouran View Post
    MONK IS THE MOST OP DPS IN THE GAME AND YOUR ASKING FOR THIS, TELL YOU THIS, WHY NOT GIVING YOU GOD MODE ON MONK ?? BETTER ??
    HELL YEAH! MNK POWAH!! ò.ó/

    I'd really want a decrease in the amount of tp that we need to use "arm of the destroyer" or "rockbreak", since i ran out tp really fast if i over-use it, but... oh, well, learning to manage tp is one of the points of being dps
    (0)

  2. #2
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Merle View Post
    HELL YEAH! MNK POWAH!! ò.ó/

    I'd really want a decrease in the amount of tp that we need to use "arm of the destroyer" or "rockbreak", since i ran out tp really fast if i over-use it, but... oh, well, learning to manage tp is one of the points of being dps
    Or some MNKs could just lay off the Skill Speed a bit? The only time I'm having an issue with TP post 2.2 is in BrayFlox HM, I get some tanks (which I don't mind) that want to pull a crap load of mobs and then wants to pull the next set 3 seconds later after a big pull. Not so bad with a BLM in the party.
    (1)

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arkista View Post
    Or some MNKs could just lay off the Skill Speed a bit? The only time I'm having an issue with TP post 2.2 is in BrayFlox HM, I get some tanks (which I don't mind) that want to pull a crap load of mobs and then wants to pull the next set 3 seconds later after a big pull. Not so bad with a BLM in the party.
    I lol'd. Have you forgotten that GL is 21% skill speed increase at 3 stacks?
    (1)

  4. #4
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by RyuDragnier View Post
    I lol'd. Have you forgotten that GL is 21% skill speed increase at 3 stacks?
    That's not the point. Do you know that there are MNKs who still use 500+ skill speed? I have real low skill speed and in the coming weeks it will be lower and I hardly have an issue with TP. Like I said outside of this AoE spamfest of a dungeon BrayFlox HM (which isn't always) I don't really haven an issue with TP. Now before I had Skill Speed over 500 and I would blow through TP like a bitch. So GL is more than enough Skill Speed and when you stack Skill Speed+ you are going to burn through TP faster.

    Its about managing TP I bet half the MNKs with TP issues either have 500+ skill Speed, Or they throw Fracture/Demo/ToD up on ever mob they can.

    Quote Originally Posted by Gesser View Post
    6 - no, talking about how you can't use Shoulder Tackle to gap-close on bosses that require a strict stun-rotation (stun-immunization)... e.g. Ifrit HM; this change permits the use of your gap-closer during such encounters without disturbing their stun-resistance..
    So like one Boss where a stun Rotation is needed justifies changing the skill all together? TBH how much of a gap do you need for Ifrit? Its pretty easy to dodge and still be in range after he lands.
    (1)
    Last edited by Arkista; 04-10-2014 at 02:38 AM.

  5. #5
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by Arkista View Post
    So like one Boss where a stun Rotation is needed justifies changing the skill all together? TBH how much of a gap do you need for Ifrit? Its pretty easy to dodge and still be in range after he lands.
    That's just one example. There are a number of others... besides, they'll be including more content with stun-rotations in the future, and it'll again be a problem. It's not a big deal, but it'd be nice to be able to use our gap-closer in these fights. Also Bind/Heavy more frequently affects mobs than Stuns do in boss encounters, so it'd be a nice way to peel for that Healer that pulled even. It's not a huge deal, but it's a better alternative than the inability to gap-close in numerous encounters IMHO.
    (1)

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