HELL YEAH! MNK POWAH!! ò.ó/
I'd really want a decrease in the amount of tp that we need to use "arm of the destroyer" or "rockbreak", since i ran out tp really fast if i over-use it, but... oh, well, learning to manage tp is one of the points of being dps
Or some MNKs could just lay off the Skill Speed a bit? The only time I'm having an issue with TP post 2.2 is in BrayFlox HM, I get some tanks (which I don't mind) that want to pull a crap load of mobs and then wants to pull the next set 3 seconds later after a big pull. Not so bad with a BLM in the party.
I lol'd. Have you forgotten that GL is 21% skill speed increase at 3 stacks?Or some MNKs could just lay off the Skill Speed a bit? The only time I'm having an issue with TP post 2.2 is in BrayFlox HM, I get some tanks (which I don't mind) that want to pull a crap load of mobs and then wants to pull the next set 3 seconds later after a big pull. Not so bad with a BLM in the party.
That's not the point. Do you know that there are MNKs who still use 500+ skill speed? I have real low skill speed and in the coming weeks it will be lower and I hardly have an issue with TP. Like I said outside of this AoE spamfest of a dungeon BrayFlox HM (which isn't always) I don't really haven an issue with TP. Now before I had Skill Speed over 500 and I would blow through TP like a bitch. So GL is more than enough Skill Speed and when you stack Skill Speed+ you are going to burn through TP faster.
Its about managing TP I bet half the MNKs with TP issues either have 500+ skill Speed, Or they throw Fracture/Demo/ToD up on ever mob they can.
So like one Boss where a stun Rotation is needed justifies changing the skill all together? TBH how much of a gap do you need for Ifrit? Its pretty easy to dodge and still be in range after he lands.
Last edited by Arkista; 04-10-2014 at 02:38 AM.
That's just one example. There are a number of others... besides, they'll be including more content with stun-rotations in the future, and it'll again be a problem. It's not a big deal, but it'd be nice to be able to use our gap-closer in these fights. Also Bind/Heavy more frequently affects mobs than Stuns do in boss encounters, so it'd be a nice way to peel for that Healer that pulled even. It's not a huge deal, but it's a better alternative than the inability to gap-close in numerous encounters IMHO.
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