Quote Originally Posted by Jubez187 View Post
lol these aren't "balance" changes. These are just "things I want my class to be buffed with." Balance includes, more often than not, moving power around a kit. Add "make potency of all attacks 10000" while we're at it.

/thread.
Laughing at me is not kind, just because you have a different definition of balance.

Balance also has to do with buffing/nerfing/tweaking classes in an effort to create equitability among classes (e.g. DRG/MNK should have similar net damage output at the end of the day, provided utility granted is comparable/equal).