Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 42
  1. #11
    Player
    Menae's Avatar
    Join Date
    Oct 2013
    Posts
    239
    Character
    Menae Dulanis
    World
    Gilgamesh
    Main Class
    Conjurer Lv 70
    My fastest speed run (first two bosses only) was 5:12 from instance start to robot dead. Went War/Whm/Brd/Blm. Pull to base of ramp, holy/flare/whatever bards do, benediction the tank when he needs a heal, continue damage. Once everything is dead, grab the key, pull everything to first boss room and lock it all out. Dps the boss as quickly as possible, stopping to heal when needed (my best run needed only 2x Med 2 and 2x Regen for first boss). After boss, pull next three groups, gather them, zerg them down. For the second boss, dps like mad; we only needed 1x med 2+ Cure 2+regen.

    It will get faster as folks gear up; the biggest thing is knowing when to bail out for your healer and when to use externals. I used E4E on trash pulls and virus on bosses.
    (1)
    Good King Moogle Mog, Good King Mog! Lord of all the land (kupo)!

  2. #12
    Player Killabye's Avatar
    Join Date
    Jan 2014
    Location
    la noscea
    Posts
    158
    Character
    Killabye Strife
    World
    Exodus
    Main Class
    Armorer Lv 50
    Actually just did this I had no idea you could lock the mob out like that. We did 4 runs in like 30 min. I thought speed run just meant go fast, wish I had known that all those times doing wp
    (0)

  3. #13
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Nabian View Post
    In a true Brayflox SR, you'll want war, blm, blm, sch. If the healer is good and blm know how to dps properly you should be able to pull all mobs from start to first boss in a single pull. The next pull will grab ALL the goblin guards ignoring the raptors (ie., all the mobs to the second boss). Third pull will be to the gated door. 4th pull will be to the last boss. If you take more than 4 pulls its not ideal.

    P.S. A normal non-SR version of brayflox with randoms typically will take me 16-18 minutes.
    WHM can heal the tank a lot harder than SCH thus you can pull bigger. If the tank knows how to pull and doesn't just keep running into the next pack... It's like so many of them don't understand that they get hurt badly during their large pulls.
    (0)

  4. #14
    Player
    LukeyP666's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    143
    Character
    Sabbah Sunblade
    World
    Odin
    Main Class
    Marauder Lv 60
    My FC and I have done a combination of different speed run tactics for this. Our favourite so far is Warrior, Black Mage, Black Mage, Scholar. I pop Foresight for each pull while running > Vengeance when gathering them all together > Overpower > Bloodbath > Overpower > Berserk > Overpower > Internal Release > Overpower > Infuriate > Overpower > Steel Cyclone > Then more Overpower spam until Pacification or running out of TP, and all mobs should be dead.

    But Paladin, Black Mage, Bard, White Mage is also pretty fast for the first pull. Paladin can Hallowed Ground and spam Flash and Circle of Scorn when its up, while White Mage can spam Holy, along with Black Mage triple Flares!
    (1)

  5. #15
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by LukeyP666 View Post
    My FC and I have done a combination of different speed run tactics for this. Our favourite so far is Warrior, Black Mage, Black Mage, Scholar. I pop Foresight for each pull while running > Vengeance when gathering them all together > Overpower > Bloodbath > Overpower > Berserk > Overpower > Internal Release > Overpower > Infuriate > Overpower > Steel Cyclone > Then more Overpower spam until Pacification or running out of TP, and all mobs should be dead.

    But Paladin, Black Mage, Bard, White Mage is also pretty fast for the first pull. Paladin can Hallowed Ground and spam Flash and Circle of Scorn when its up, while White Mage can spam Holy, along with Black Mage triple Flares!
    Instead of Steel Cyclone try doing Infuriate > (that skill that gives you normal dmg) > Berserk > more over power spam.
    (0)
    You should have bought an authenticator.....



    Your tears feed me....

  6. #16
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    I prefer SCH over WHM.

    SCH can easily heal max pulls in Bray and full time Cleric on boss w/ Fey buffs. Too nice to pass up for me.
    (0)

  7. #17
    Player
    LukeyP666's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    143
    Character
    Sabbah Sunblade
    World
    Odin
    Main Class
    Marauder Lv 60
    Quote Originally Posted by C-croft View Post
    Instead of Steel Cyclone try doing Infuriate > (that skill that gives you normal dmg) > Berserk > more over power spam.
    Yeah, I've tried using Unchained a couple of times, but the mobs are usually dead before you get the full effect, and with Berserk and Internal Release both up, I normally see a lot of big numbers (and nice self heals from Bloodbath) from the Steel Cyclone
    (1)

  8. #18
    Player

    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    620
    1. WAR /BLM /BLM /SCH

    Run:
    • first area: pull all mobs up to the first key, or if possible with all CD's from WAR to the first closed door.
    • boss: ignore adds, dmg the boss
    • sec. area: pull all mobs to end of this area, lb them
    • sec. boss: DMG!!!!!
    • third area: same like sec. area, pull all mobs, and maybe! LB them (if possible)
    • last boss: DMG

    time: under 15min
    (1)

    who could be the real Yoshi?
    http://de.finalfantasyxiv.com/lodestone/character/5945090/blog/

    Lodestone Blog


  9. #19
    Player Killabye's Avatar
    Join Date
    Jan 2014
    Location
    la noscea
    Posts
    158
    Character
    Killabye Strife
    World
    Exodus
    Main Class
    Armorer Lv 50
    I still get us killed but i try and hit foresight while running then bloodbath on last pull then vengeance, overpower, convalescence, overpower, berserk, overpower, unchained. Usually healer just saves my ass lol but they're more experienced so idc lol started using potions of vit too if healers havin trouble. Some groups they kill everything before you can even buff, others not so much. Like locking the monsters out a lot
    (0)

  10. #20
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by C-croft View Post
    Instead of Steel Cyclone try doing Infuriate > (that skill that gives you normal dmg) > Berserk > more over power spam.
    Save Unchained for bosses, more aggro/more deeps.

    Though, just to clarify, my preferred method is: Bloodbath + Vengeance while running > Infuriate when they're getting close enough > Steel Cyclone > Berserk > OP Spam.

    If Vengeance isn't up I'll combine Thrill and Conv, Foresight whenever Vengeance or those two fall off.
    (0)
    Last edited by SpookyGhost; 04-10-2014 at 04:59 AM.

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast