More suggestions:

- More 'dungerous' areas/places (in open-world) in which monsters are really strong and not a joke like now. Also you should avoid them in some cases or make some surviving choises to not die.

- Less tomes farming doing the same istances more and more (boring) -> more variety and difficulty in the new dungeons. And really need more 8 player dungeons.

- More useful/hi-level craftable armours and weapons. Some craftable equip should be almost on par with the dungeon/tomes drop to increase economy and to make crafters more important.

- Add much more 'life' around... only see some few fishes and birds around now (add butterflies, jumping crickets and frogs, etc.). Also more rare/random natural events like shooting stars, auroras and so on.