When the game first launched the premise for the armory system was that the more we did, the more options we had. Great, I love it.

In practice though, even though we can equip alot of different abilities from different classes, most of the abilities are so mundane there's no reason to.

What we need are more traits.

Traits that are earned by ranking up classes, not from just purchasing them from the guild.

Traits that do things like increase melee or magical defense, evasion, parry, block rate, accuracy, potency... everything!

If I want to play a pseudo red mage gladiator I should be able to toss on some debuff skills, a trait to improve my magical accuracy and potency, and voila!

Give us more traits. It gives us more to look forward to than another mundane ability every 2 levels. And it gives us more tools for customization and unique character development.