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Thread: Casual player

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  1. #1
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by ispano View Post
    And yet, you do. What would happen if they fully catered to the casual base? The game would be FAR different than it is now, not an easier version of what we have. Basically, not the game they wanted to create. But if you cater to the upper end of gamers, that group is small, and while that group would love it, it won't sustain a game.
    But here I would have to sadly disagree with you. As a business they can choose their target audience:
    'Casual' -- then build a game around this target group.
    'Upper End' -- then build a game around this target group.

    They would then have to manage their budget and costs in line with their target market (as any normal business would do). So for example, they would say:
    Casual Market size: 1M people, expected revenue: 120M/year.
    Upper End Market size: 200k people, expected revenue: 36M/year

    Then they would say: Production Costs:
    Production Costs to meet Casual Market & Upkeep: 80M/year
    Production Costs to meet Upper End Market & Upkeep: 20M/year (less servers, and less frequent content may be needed to cater to them, and perhaps less flashy graphics).

    And so on, until they decide what business model they want. Then they create the game for that model.

    What they've done with FFXIV 2.0 is go: Ooh, I would love a game that has this, this and this! Okey... it's made! Yes.. this is how I want the game to be.. okey.. now.. um. Who is the right people to sell this to?

    And therein is the 'flaw' if you will.

    Now, you don't HAVE to cater to both. You CAN cater to a niche/target demography. You can also try to have mass appeal. This game definitely does not have mass appeal. Which leaves the question: What demography were they targeting?
    (1)

  2. #2
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Asiaine View Post
    -snip-
    See, the problem with that last bit, is sure you don't have to cater to both, but by not doing so you have to change the game. If they have a vision of how they want the game, those changes may not fly. Also, I'd say it appeals to plenty based on what I see in game.
    (0)

  3. #3
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    There is plenty of stuff for both casuals and hardcores. If someone is casual, why are they even trying to grind Atma or hardcore content? If you want to be casual, be casual, don't expect to have/do everything that the hardcores do. That is just unrealistic. I am a fairly casual player, I am not stressing about getting atma., it isn't needed and there are other options. I'll grind on occasion and get my atma later then everyone else and I am fine with that. I can see the discouragement though when a casual player looks at the PF though. "LFM Turn 1, i85 required, must be pro, wipe = kick"
    (0)