MMOs these days aren't just for you mate. Moving on......
MMOs these days aren't just for you mate. Moving on......
IGN: Yvaine Isaulde
World: Tonberry
And the old ones were? where you could lose a weeks progress by lagging for five seconds or a weapon grind that makes the atmas look like a handout only to lose that weapon because you were either pk'd, killed by mobs or the server had decided you hadn't lagged enough for one day.
I didn't mind the 'Sky/NM/HNM/Testimony/Feather/Darksteel Ore' grind back in the day, because doing those activities were fun, and the reward was just the icing on the cake. Okey.. Darksteel Ore was boring >.>;And the old ones were? where you could lose a weeks progress by lagging for five seconds or a weapon grind that makes the atmas look like a handout only to lose that weapon because you were either pk'd, killed by mobs or the server had decided you hadn't lagged enough for one day.
But I could run sky and dynamis all the time and care not for drops because... the actual activity was fun!
Quite right, and one of my disappointments with FFXIV (1.0 and 2.0) was the limit on how many people could engage an interesting enemy (Dungeon/NM). I never cared for the artificial limit, and would much prefer to go in with who I want, as what I want, and let us deal with the difficulty/outcome as needed.
Imagine if you could take on Titan with 20 friends.
And all his moves were unpredictable.
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