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Thread: Casual player

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  1. #1
    Player
    Capita's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    318
    Character
    Souma Kisa
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Asiaine View Post
    -snip-
    You guys have very short memory. When the game came out, "hardcore" people were practically BEGGING for a grind. The smart ones were asking for actual difficult content, and argued that grinding/time played doesn't make you hardcore, but the "hardcore" called them casuals and begged for a grind anyway.

    So now we get a mindless grind that takes no skill, and people are complaining?

    There's no pleasing everyone. This should solidify that idea. The best course of action is to appeal to multiple demographics because even if you do something a group disapproves of, another group will approve of it. Square's doing a pretty good job at that right now.
    (0)
    i7 3770K @ 4.5 GHz -- GTX 780 Ti SLI

    3102 Survivor

  2. #2
    Player
    Richiealvian's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    534
    Character
    Rinoa Heartily
    World
    Tonberry
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Asiaine View Post
    Not sure that recognizing there can be many times of games excludes me from that ^^; That being said, this game does not really cater to the 'hard core' crowd (battle mechanics are really really really simple). And now it seems to start to annoy a bit of the 'casual' crowd with the ATMA farming.

    It's as if they are a bit confused:
    We want the hard core players to work hard to get their Atma.
    But we want the battle mechanics to be so simple anyone can do it without thinking.

    End result: Mind numbing repetition for 'hard core' players, and annoying repetition for 'casual' players.

    If, for example, battle mechanics were very difficult to master and challenging, and merely winning a fight was a daunting but rewarding task then the drop rate could be less annoying with the RNG (the challenge would be in actually winning, not winning 100 times). However, due to very simple battle mechanics there is no challenge (or gating factor) in winning the battle. Therefore it must be the repetition of winning the battle that is the gate.

    And therein is a sign of the flawed design (and/or direction). And given the significant number of people who seem to be posting unhappily, it may be a valid point.
    Out of curiosity, how much time did you spend to beat t6-t8? I wipe a lot, so I don't think it's too easy for me. But if you've spent at least one week of game time (about 8 hours a day) then haven't you got what your money's worth? Most games does not last you that long for 4 bosses, do they? If you're only up to the most high end raiding content, can't you unsub and then come back when the new end game raid is out? I've asked my friend circle, and they all go "wow, this is finely tuned" instead of "man, this is so boring".
    (0)
    Last edited by Richiealvian; 04-09-2014 at 12:57 AM.

  3. #3
    Player
    Menfist's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Menfist Valentino
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    In all honesty I see no need to keep up with the majority of players. I roll at my own pace and it keeps me happy. I stopped playing last year and came back as of last week to play more casual now that I have a new born daughter to care for. The only problem with this is I struggle to even find a party for coil turn 1.

    You should join or create a casual FC for yourself and others alike, that is what I have done as of today.
    (0)

  4. #4
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Well, they could make this casual by adding a game shop where you could buy endgame gear. But most people misinterpret selling endgame gear as P2W, when in reality it is just selling a shortcut for people with more money than time.
    (0)

  5. #5
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Malamasala View Post
    Well, they could make this casual by adding a game shop where you could buy endgame gear. But most people misinterpret selling endgame gear as P2W, when in reality it is just selling a shortcut for people with more money than time.
    Stop. How is that not P2W?
    (3)

  6. #6
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by CYoung187 View Post
    Stop. How is that not P2W?
    I think what she means is not buying top tier stuff, but like i70-i90 stuff. Good entry level equipment which you could easily earn otherwise.
    (0)

  7. #7
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    I think some players are just playing the wrong genre.


    Fate grinding is bad though but grinding in general is what mmos are for the most part.
    (0)

  8. #8
    Player
    KenzieLynch's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    349
    Character
    Kenzie Lynch
    World
    Leviathan
    Main Class
    Archer Lv 50
    Sounds like you don't really like MMO's. Aren't they all pretty much jobs now?
    (0)

  9. #9
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    After some MMO's I'm done being a "hardcore" end game player. I don't mind giving it attempts and being part of a static but I'm done having to put up with the stressful elitist environment.

    As a somewhat casual players there's a lot of objectives to look forward in the game. There's lots of classes and jobs worth leveling. Gear up whatever you enjoy. There's a lot of content worth exploring and completing at max level. Getting in a FC and helping to the best of your abilities can be a thing for you too, which not many casuals do but can. It's an option. As well as other minor goals you can set for yourself.

    Yet it is all dependent on what you as an individual considers "fun". i have my goals and I can't wait to achieve them. Once I do achieve them I know I can then spend that free time on whatever I please. Goals are goals and they take time.
    (2)

  10. #10
    Player
    Menfist's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Menfist Valentino
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gormogon View Post
    After some MMO's I'm done being a "hardcore" end game player. I don't mind giving it attempts and being part of a static but I'm done having to put up with the stressful elitist environment.

    As a somewhat casual players there's a lot of objectives to look forward in the game. There's lots of classes and jobs worth leveling. Gear up whatever you enjoy. There's a lot of content worth exploring and completing at max level. Getting in a FC and helping to the best of your abilities can be a thing for you too, which not many casuals do but can. It's an option. As well as other minor goals you can set for yourself.

    Yet it is all dependent on what you as an individual considers "fun". i have my goals and I can't wait to achieve them. Once I do achieve them I know I can then spend that free time on whatever I please. Goals are goals and they take time.
    Very well said.
    (0)

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