Kobalds trying to get to a FATE only to be slowed 100x and missing it since the FATE's only stay up for 3-4 mins due to all people spamming them.
Kobalds trying to get to a FATE only to be slowed 100x and missing it since the FATE's only stay up for 3-4 mins due to all people spamming them.
Currently for me its basically the Nix that annoys me the most because being pulled in by the tongue constantly while just trying to get to a certain spot on the map drives me crazy. I also do hate ranged mobs that end up making me gain heavy which to this day boggles my mind why developers put that in the game.
To people saying things that cast Heavy, very few enemies actually cast the status effect itself, SE just has it set that if you get hit while mounted, it slows your mount because it has been injured by an attack. Anything that hits you while you're mounted can give Heavy, just a heads up.
Anything that give heavy, when I'm running threw doing my dailies.
No risk of death because of heavy just pisses me off.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!
All the ones that were straight up imported from XI-XIII or keep getting rehashed even if FF and enemy recolors go in hand, yes thanks for mentioning it. Goobbues, gobbies and the like are fine because at least they updated their models.
That was what I thought way back when beast tribes came out. Dismounted and ran still epic heavied. Even now, last night to be exact, on foot, heavy-heavy-heavy-heavy-heavy-groundfacepalmTo people saying things that cast Heavy, very few enemies actually cast the status effect itself, SE just has it set that if you get hit while mounted, it slows your mount because it has been injured by an attack. Anything that hits you while you're mounted can give Heavy, just a heads up.
.
Yeah the Heavy effect doesn't go away just because you got off your mount, it just means you cannot get the effect refreshed anymore if you get hit again.
Anything that put heavy on my a$$...god dang them doing that to me when I am on my way to a FATE. We should have a Heavy Shield ability by our chocos at some point....LOL
Server: BEHEMOTH
FC: CASCADIA
Playing since Beta phase 3
Definitely morbols for all their debuffs. They were the main reson why I skipped Camp Tranquil leves.
Second would be occhus with slow during Toto-Rak second boss.
And last are toads.
The ones that slow you down when you're trying to get to a fate.
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