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  1. #1
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72

    When the level cap rises!

    This game has so many great ways to level now.

    I hope the incoming cap raise lets us enjoy the path to cap longer than the pace from 1-50 does.

    Also I wish the optional content would be more challenging than the path to 50.

    If there's one thing wrong in the balance of this game it's the leves and the fates.
    A lvl 10 leve can be just as easy as a lvl 45 one and there is no skill progression during that path at all.


    I'm looking forward to new levels because of all these new tools like the challenge log but please make it a longer journey this time.

    Any ideas on how you'd like to see the leveling methods evolved past 50? Let SE hear your suggestions!
    (0)

  2. #2
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    People already hates the grinding ATMA's currently offering, making the leveling longer doesn't make any purpose at all, well, aside from it'll take twice the effort with what we have now which just doesn't make any sense.

    Even if leveling takes 10 times harder than what we have now, there won't be any skill progression that will happen anyway, it'll just make the progress longer.
    (1)
    IGN: Yvaine Isaulde
    World: Tonberry

  3. #3
    Player
    Terius's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    386
    Character
    Terius Palemoon
    World
    Balmung
    Main Class
    Arcanist Lv 70
    There's no skill in leveling up, period. Sadly the 1 - 49 content is rushed and 'the game starts at 50' these days.
    (0)

  4. #4
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    So you think just becsuse leve design is bad and doesn't have proper difficulty curve that this is the only way things can possibly be?

    Just because they screwed up the progression of chsllenges once doesn't mean that it always has to be that way. Are people so afraid to wish for better things?!

    If the content was just harder instead of longer it would make the climb from 50 to 60 seem like something new.
    (0)

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