I like that episode, but Gaara is just stunned cause Lee's abilities increased so dramatically.
I like that episode, but Gaara is just stunned cause Lee's abilities increased so dramatically.



			
			
				I suppose next you'll want the counter weaponskills to have feint's always hits effect too? pugilists can back to back both of their counter weaponskills off of a single evade. They really dont need to be able to counter on misses as well just more oppurtunities to evade.



			
			
				Indeed. The point is who performed the action. LNC can use feint at evade and miss because in both cases he were attacking. At PGL case, tho, he only have the action when he evades. A miss is an action from attacker only while evade is an action of both attacker and defender.I suppose next you'll want the counter weaponskills to have feint's always hits effect too? pugilists can back to back both of their counter weaponskills off of a single evade. They really dont need to be able to counter on misses as well just more oppurtunities to evade.


			
			
				Denial doesn't give you more credit.I stopped reading or giving you any credit for a rational thought.
Good luck on your martial arts, you're going to need it.
I know all these do not make sence "in game" but on the other hand it makes the class more believable.
If youre gonna ask to counter on enemy's miss, why don't you ask them to make Pugilist have only counters as WS, it will eventually prove to be the same with a good evasion build.
You asked me why it's not possible to counter on miss and I explained, I don't care if you get it or not, but its the truth either way.
I know that wasn't the best of examples, it was just what I could find at that moment that comes close to show visualy what I meant.I like that episode, but Gaara is just stunned cause Lee's abilities increased so dramatically.
Last edited by Meleena; 07-28-2011 at 11:49 AM.
I don't see why people keep comparing our counter abilities to Feint when other classes actually have counter abilities that are much more comparable.
I personally like them the way they are, they are fairly powerful and cheap (well except Simian... but honestly I'd rather just have a different r50 unique ability). Oh well Monk is coming.



			
			
				Simian is cool now...much more accurate and strong...now its worth the 1500 TP. I'm often popping 800ish damage with it nowadays (each hit going from 90~130).I don't see why people keep comparing our counter abilities to Feint when other classes actually have counter abilities that are much more comparable.
I personally like them the way they are, they are fairly powerful and cheap (well except Simian... but honestly I'd rather just have a different r50 unique ability). Oh well Monk is coming.
But has it been confirmed that mobs don't get TP from our attacks? That's a pretty big draw back of using multi-hit weapon skills.


			
			
				While I still don't agree with counter on miss, theres a nice idea there, make counters always critical.Maybe make the counters work on Misses as well but make them a bit weaker, then make them critical on Evades to leave moves like Feathfoot still really useful?
The counters on Miss would be weaker because hes just taking advantage of the enemies foul up.
When he Evades, it was a skillful dodge, which allows him to use the opportunity to strike the enemy a bit more effectively.
Makes sence since they are not spammable.


			
			
				I also don't understand why evasion and missing has to be two seperate things.
It just makes the whole calculation unnecessarily complicated.
Why not simply:
Chance to hit = Base hit chance*(accuracy/evasion)?


			
			
				Why not make block, parry and miss the same thing?I also don't understand why evasion and missing has to be two seperate things.
It just makes the whole calculation unnecessarily complicated.
Why not simply:
Chance to hit = Base hit chance*(accuracy/evasion)?
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