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  1. #1
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Pylfer View Post
    Atma was not intended to be farmed, it was intended to be gradually obtained over time.
    This is probably true. I think SE underestimates just how much the player base detests FATEs and thinks they are boring. Outside of leveling (back when dungeons were crap XP so you had no choice), did anyone ever do any FATEs at all before there were Atma to be gained from them? Of course not, we don't like them. As open world content, they are a failure because nobody does them unless they are forced to do so.

    Also, you can't just release a quest (yeah, technically it's not a quest, I'm using the generic term here) and assume that people will be chill about it and not try to complete it as soon as they possibly can, people just aren't like that.

    Quote Originally Posted by Pylfer View Post
    Well just as a heads up you have to do even more farming after the atmas. 13000 myth of farming (thats 260 dungeon runs @ 10-20 minutes each) and more fate quests and low level dungeon quests after. So try not to burn yourselves out.
    See, I don't have a problem with that. It's a visible goal with a counter I can increment just by putting in effort. Is the Atma portion of the quest like this? Nope. Any one Atma can take anywhere from 30 seconds to 100 hours of effort, with no way to know when/if you will ever be finished. In another thread someone pointed to this article Why Waiting Is Torture, here's a quote from it: "Uncertainty magnifies the stress of waiting, while feedback in the form of expected wait times and explanations for delays improves the tenor of the experience." I'd recommend taking a look at this article for anyone who doesn't understand why people are complaining.
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    Last edited by Calyanare; 04-06-2014 at 03:22 AM.