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  1. #1
    Player
    Vesuvias's Avatar
    Join Date
    Nov 2013
    Posts
    61
    Character
    Xel'enfer Trellvani
    World
    Balmung
    Main Class
    Dark Knight Lv 85
    Quote Originally Posted by NintenPyjak64 View Post
    They werent talking about the Atma process, they were talking about the ENTIRE Zodiak upgrade system, in this case BOTH Atma and Animus. It's like this BY DESIGN so people don't get their animus within a few hours

    Not only that but ever think of the reason beyond getting Atmas as to why you're in these areas grinding FATEs? It's to see the world and interact with newer players, which is also what the low level Duty Roulette was designed for. People not only have been complaining for something time consuming and/or rewarding to do, but also newer players complain about how dead zones are. Atma zones don't look that dead anymore. I remember leveling an alt character pre 2.2 and noticing some FATEs I had to solo, or would lose by timing out with NOBODY else in the area. that seems pretty dead to me

    But then again people are going to complain about every little thing. Hell I'm no better, I'm complaining about all the people complaining...Go figure
    maybe they are trying to increase participation, but their plan is backfiring as i sometimes dont even get to certain fates before they are over, and I have a mount, imagine a poor low level or someone who hasnt unlocked a mount yet trying to grind this out? they cant do the fates and are almost stonewalled in their leveling progress (and before you say they have quests, yes they do but it has already happened to several of the members of my fc).

    Also im sorry but rng kills games, it frustrates the player base, and when players get frustrated they stop playing and ultimately paying for the game. so even if you think this is fine, for one quest, but it isnt as in the long haul it is going to cost them a chunk of the casual player base, and i know some hardcores who are already thinking about quitting and canceling their subs (hell this has crossed my mind several times already...). so again whats better really bad rng (this is) and losing clients(us paying players) or increasing the drop rate, or adding a safety net so that players like myself who have grinded for 6-7 days straight actually have something for our efforts (5/12 atm)?
    (4)
    Last edited by Vesuvias; 04-07-2014 at 01:20 PM. Reason: post limit...