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  1. #61
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    Quote Originally Posted by Black_Rose View Post
    when did we start talking about mounts?
    you're not making sense anymore.
    you went from Combat > Fast , Flashy & Graphics > Mounts
    Ok then, let me go back to the topic, so I don't confuse you. FFXIV battle system sucks. FFXIV sucks. It will be destroyed by upcoming competition even when it is considered "Fixed" by your standards.
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  2. #62
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    Now give me my dodge buttons.
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  3. #63
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    finally you're speaking your mind without hiding it behind a weird logic =P
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  4. #64
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    They considered adding a jump function, I do not see how a dodge button would be unreasonable and incredibly difficult to add. You can assign that to Q and E on the keyboard and on the shoulder buttons on the controller. It doesn't have to be guaranteed 100% dodge that you won't get hit ever, you may still have to use abilities to increase chances of evasion.
    (0)

  5. #65
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    Evangela's Avatar
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    Evangela Monterossa
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    the oldschool RPG is dying in this decade

    we have a lot of great 3D engine and all RPG will become action/realtime battle system

    turn-base style, slow battle are too old and can not compete in this era anymore

    gamers these days want to play a game with more real action, that's why FPS is the most popular game genre (even if I hate FPS but I have to admit)

    FFXIV has a boring battle system. It's too slow, need stamina, too long cast time, less movement, less action, less animation
    (2)
    Last edited by Evangela; 07-09-2011 at 09:48 AM.

  6. #66
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    Thought there was 5 D's in Dodgeball.
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  7. #67
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    Quote Originally Posted by Evangela View Post
    the oldschool RPG is dying in this decade

    we have a lot of great 3D engine and all RPG will become action/realtime battle system

    turn-base style, slow battle are too old and can not compete in this era anymore

    gamers these days want to play a game with more real action, that's why FPS is the most popular game genre (even if I hate FPS but I have to admit)

    FFXIV has a boring battle system. It's too slow, need stamina, too long cast time, less movement, less action, less animation
    I don't like FPS games either. My first taste of all this dodging that I'm talking about is from Fantasy Earth Zero, which was also made by SE. To be able to move in the game in anyway you see fit is the future of videogames. If you look at what people are doing with the kinect and playstation move, eventually MMORPG will apply that to their games. You hop here, you hop there, you swing a sword, you make certain motions with the wand to cast a spell. Turn based, stationary battle is a dying breed. MMORPGs will soon stop making people fat.
    (1)

  8. #68
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    If you look at what people are doing with the kinect and playstation move, eventually MMORPG will apply that to their games. You hop here, you hop there, you swing a sword, you make certain motions with the wand to cast a spell. Turn based, stationary battle is a dying breed. MMORPGs will soon stop making people fat.
    kinect with FPS action mmos.....
    http://www.youtube.com/watch?v=wZ91K...eature=related
    i could see myself break a leg or arm jumping and rolling around in my room lol
    (0)

  9. #69
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    Quote Originally Posted by Astray View Post
    Thought there was 5 D's in Dodgeball.
    If you can dodge a wrench, you can dodge a ball! RAWR!
    Well in FFXIV, it would be like, IF YOU CAN DODGE A SWORD, YOU CAN DODGE A GOAT!
    (0)

  10. #70
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    Quote Originally Posted by Black_Rose View Post
    kinect with FPS action mmos.....
    http://www.youtube.com/watch?v=wZ91K...eature=related
    i could see myself break a leg or arm jumping and rolling around in my room lol
    I want something like that video where they are constantly moving and avoiding hits along with skillchain + magic burst combos with party. I think we are getting some sort of solo combos according to the famitsu interview.
    (0)

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