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  1. #1
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    zaviermhigo's Avatar
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    Quote Originally Posted by Jennestia View Post
    Not that I know of, given Versus XIII has a different styled combat system all together and it's the same engine.

    http://www.youtube.com/watch?v=vkZvd...ailpage#t=186s

    I've seen the versus info, its still very limited compared to what these players want lol. if you know what i mean. Compared to tera or something the jump feature from Versus is still limited. The gameplay is very fluid, they can do that in a rpg, I'd give them another 3-4 years before they can do this in an mmo. Maybe less if they haul ass.
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  2. #2
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    Quote Originally Posted by zaviermhigo View Post
    I've seen the versus info, its still very limited compared to what these players want lol. if you know what i mean. Compared to tera or something the jump feature from Versus is still limited. The gameplay is very fluid, they can do that in a rpg, I'd give them another 3-4 years before they can do this in an mmo. Maybe less if they haul ass.
    I want a simple dodge function like this: http://www.youtube.com/watch?v=HSEbR...eature=related This is a square enix mmo that was short lived with very similar controls to how it is now, except the action bar is on the top right instead of bottom of screen.

    Using Q and E on the keyboard or shoulder buttons on the controller. Not super speedy flash dodge, but a simple hop to the left or right, maybe a lalafell cartwheel. It is not that complicated. The person can still get hit and will still have to use featherfoot to increase evasion. Auto attack, and all those strategic positioning still 100% possible. The difference is that when a mob does a body slam or hurls a massive fireball you won't be splat dead, either complete dodge or take less damage depending on how you managed to escape.
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  3. #3
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    Quote Originally Posted by zaviermhigo View Post
    Wasn't it already clarified that the crystal tools engine limits this sort of action and thus we wouldn't get it in FFXIV, and instead would be moving towards the 2nd style of combat in mmos which is an older style with AA and more stategy within the action you take and not strategy like dodging and such.
    Where is this clarification that you speak of?
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  4. #4
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    Well, if the developers have the same attitude that an idea such as that is almost impossible to apply, then they may as well pull the plug. I'm not expecting this to be out in a few months, maybe in the next year or so when they start thinking about pvp.
    not about attitude here, but you're being unrealistic.
    the efforts that need to be put into a tera like combat system for FFXIV wouldn't be a matter of months, rather of years.
    they would need to scrap everything that is related to the current combat system, and at that they wouldn't be able to build up content/animations/skillsets untill atleast they have a clear vision of the combat system, and even after that it would require further balancing (see FFXIV in it's current state)

    do you really belive SE would take up such a burden once again after wasting so much money on a game that failed so hard, and didn't earn anything yet besides from the few retail sales it had?

    i'll say it nice and easy again, but better be happy if you get a "working" combat system.
    soon that is achieved we'll finally get to see actual work on the game being done like storys, new zones & content.
    don't expect any miracles here, miracles don't happen, not after such a heavy year.

    you're talking about another combat revamp like it's nothing.
    being optimistic and giving suggestions is fine.
    but you're arguing with people about something that will never happen as it's impossible in the current state of FFXIV, at best it would kill the game as noone would be up for it to wait another year or two for such an enormous change.

    they might aswell kill FFXIV off and release a new MMO called Final Fantasy Rebirth in 2014 with such an Combat system.

    PS:

    The video of tera you've posted "Spartan like tanks" has nothing to do with the actual game.
    it's an old trailer, and as such, doesn't reflect to the actual game.
    you can have a max group size of 5.
    so you're tank wall dream is over aswell.
    you play tera like any other mmo, just with a different combat system.
    and as a tank all you do is make sure to defend properly, and make sure you don't face the enemy towards your healer as it can just jump thru you and at that take the healer with you into nirvana.
    (1)
    Last edited by Black_Rose; 07-09-2011 at 08:23 AM.

  5. #5
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    Quote Originally Posted by Black_Rose View Post
    not about attitude here, but you're being unrealistic.
    the efforts that need to be put into a tera like combat system for FFXIV wouldn't be a matter of months, rather of years.
    they would need to scrap everything that is related to the current combat system, and at that they wouldn't be able to build up content/animations/skillsets untill atleast they have a clear vision of the combat system, and even after that it would require further balancing (see FFXIV in it's current state)

    do you really belive SE would take up such a burden once again after wasting so much money on a game that failed so hard, and didn't earn anything yet besides from the few retail sales it had?

    i'll say it nice and easy again, but better be happy if you get a "working" combat system.
    soon that is achieved we'll finally get to see actual work on the game being done like storys, new zones & content.
    don't expect any miracles here, miracles don't happen, not after such a heavy year.

    you're talking about another combat revamp like it's nothing.
    being optimistic and giving suggestions is fine.
    but you're arguing with people about something that will never happen as it's impossible in the current state of FFXIV, at best it would kill the game as noone would be up for it to wait another year or two for such an enormous change.

    they might aswell kill FFXIV off and release a new MMO called Final Fantasy Rebirth in 2014 with such an Combat system.
    Ok, well the next generation of MMORPGs are coming out this year and next year with everything fast, flashy, and pretty ass graphics, and it will outshine FFXIV by a lot making it look old, boring by comparison With your logic, saying it is unrealistic, and that I should be happy if they come out with a working combat system, which do you think players will choose to play? Being happy with what we got is not how it works in the free market business world. You have to be bigger and better than the competition and always evolve and reinvent yourself or else you are gone like the dinosaurs. I can choose to play a different game if the other game is much better. I'm not one of those people who whines about the game repeatedly every single day, but get stuck playing it for 10 years or so.
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  6. #6
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    when did we start talking about mounts?
    you're not making sense anymore.
    you went from Combat > Fast , Flashy & Graphics > Mounts
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  7. #7
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    Quote Originally Posted by Black_Rose View Post
    when did we start talking about mounts?
    you're not making sense anymore.
    you went from Combat > Fast , Flashy & Graphics > Mounts
    Ok then, let me go back to the topic, so I don't confuse you. FFXIV battle system sucks. FFXIV sucks. It will be destroyed by upcoming competition even when it is considered "Fixed" by your standards.
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  8. #8
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    Now give me my dodge buttons.
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  9. #9
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    They considered adding a jump function, I do not see how a dodge button would be unreasonable and incredibly difficult to add. You can assign that to Q and E on the keyboard and on the shoulder buttons on the controller. It doesn't have to be guaranteed 100% dodge that you won't get hit ever, you may still have to use abilities to increase chances of evasion.
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  10. #10
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    Neptune's Avatar
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    They made 40 million dollars off of retail sales. That more than paid for its development.
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