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  1. #1
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    Quote Originally Posted by alexi14 View Post
    Well, I can understand where your coming from, but what's the difference between hitting stun RIGHT before the mob uses a special move, and slamming the dodge left button? I'd say the difference is STUN requires you to have a certain amount ot TP ready, where dodge you can just spam..

    I mean unless you are trying to make this a FPS MMO.. I don't see how any of these will effectively work all in conjunction.
    I was talking about Stun in ffxi, using black mage spell. If you didn't stun in time, your alliance is wiped. Not everyone has a stun weaponskill or a stun spell, so adding dodge buttons, others have the option of surviving, if the assigned stunner screws up. You wouldn't be spamming dodge if you want to hit the mob since that puts you out of range of hitting it. You really have to just use it in certain special conditions, so most people won't have that finger on the trigger ready all the time, and if its kill shot weaponskills that you have to dodge, then it will force you to pay attention to the mob you are fighting because your survival can be dependent on it.
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  2. #2
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    Hey Dyne,

    If you want dodge and action MMORPGs, then play other MMORPGs that have dodge and are action MMOPRGs instead of trying to change a game's battle system that has already been redone. They decided on AA, so you're getting AA. If you don't like that, don't play Final Fantasy XIV. It's not going to work, the Dev Team is not going to change it again, and like I said before, if you don't like the combat system... don't play Final Fantasy XIV. Go play one of the new MMORPG coming out like you say. Why play something you don't like? Why change something that as already been changed?
    (1)

  3. #3
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    Quote Originally Posted by Striker_Zero View Post
    Hey Dyne,

    If you want dodge and action MMORPGs, then play other MMORPGs that have dodge and are action MMOPRGs instead of trying to change a game's battle system that has already been redone. They decided on AA, so you're getting AA. If you don't like that, don't play Final Fantasy XIV. It's not going to work, the Dev Team is not going to change it again, and like I said before, if you don't like the combat system... don't play Final Fantasy XIV. Go play one of the new MMORPG coming out like you say. Why play something you don't like? Why change something that as already been changed?
    I think people are allowed to have an opinion on the matter. Besides we're pretty much in beta right now, so change is going on all the time.

    That said I think with the way this game's coded it's probably pretty much impossible to do most of the stuff suggested.
    (1)

  4. #4
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    Quote Originally Posted by Striker_Zero View Post
    Hey Dyne,

    If you want dodge and action MMORPGs, then play other MMORPGs that have dodge and are action MMOPRGs instead of trying to change a game's battle system that has already been redone. They decided on AA, so you're getting AA. If you don't like that, don't play Final Fantasy XIV. It's not going to work, the Dev Team is not going to change it again, and like I said before, if you don't like the combat system... don't play Final Fantasy XIV. Go play one of the new MMORPG coming out like you say. Why play something you don't like? Why change something that as already been changed?
    I do have plans to play Tera when it comes out if FFXIV still looks crappy. Deep down as a ffxi player who played it for 6+ years, I want FFXIV to succeed. I just do not see it competing with new upcoming MMOs even when everything is "fixed", especially if all they add is auto attack. Simply telling someone to go "hey, if you don't like it leave, and go play something else" is very detrimental to the life of the game, and guess what? I'm not alone when I leave, a lot of people will leave, and I'm not talking about just people I know. A lot of the new stuff coming look just amazing and much more fun than what we have now. Then, when there is only a handful of you left, they will pull the plug.
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  5. #5
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    So when does TERA come out? That shit looks mad fun.
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  6. #6
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    Ignoring everything else, we can't have an action based combat system in this game for a single reason: The servers are located in Japan.

    With regional servers, that becomes more of a reality, but Square dropped that idea for some asinine reason.

    The distance latency from America is bad enough with the current combat system as it is. I suppose that's the only redeeming factor auto-attack will have when it's implemented today.
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  7. #7
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    Quote Originally Posted by DAOWAce View Post
    Ignoring everything else, we can't have an action based combat system in this game for a single reason: The servers are located in Japan.

    With regional servers, that becomes more of a reality, but Square dropped that idea for some asinine reason.

    The distance latency from America is bad enough with the current combat system as it is. I suppose that's the only redeeming factor auto-attack will have when it's implemented today.
    Haha, so sad but so true.
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  8. #8
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    http://www.youtube.com/watch?v=Hvw2F...eature=related

    And at least the dragon monster complains while he gets killed instead of just standing there doing nothing.
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  9. #9
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    This would deffinitely wake up the party lol
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  10. #10
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    And another thing,

    I don't know how many of you have done the R45 dungeon yet, but there is the floating eye mob that follows you arround. You can see him charging up to do and AoE but it's so difficult to get out of the way. Even running out the way is difficult.

    Why you ask? BECAUSE YOU GET STUCK MID-ANIMATION.

    There needs to be a way for us to dodge quickly out the way of AoE's.

    Moles and eyes and Peiste are all really annoying because sometimes you get stuck and cannot dodge their AoEs.
    (0)

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