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  1. #1
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Now marshmallows are the way to wait *noms all of them >:E*
    (2)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  2. #2
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    All Right! We can haz patch date. Really excited for this update Though honestly, a little later than I expected, but perhaps it is a step to lesson the amount of "grey" time between 1.18-1.19, it seemed he was worried about that period himself, where we would be playing in-between unpolished systems.

    I can only imagine the heat Yoshi is getting from his superiors for this long time between patches, so there is really no reason for us to give him a second thrashing! Besides, even though we are lowly forum-goers, a little support to the dev team can go a long way. I do not think he was given 200 stout men, 500 million yen, and told "take your time Yoshi! let us know when you think it is ready to charge, call us- we wont call you, just let us know anything you need."

    I am not Yoshi's boss (surprise), so I will not say what I think is an acceptable time table to follow, or how he should be running things, because really I have no clue what's going on over there. I shall only stick to my arduous role of adventuring! and giving feedback on the patches themselves, and not give feedback on the Letters From the Producer and on the dates when we get the patches.

    And please realize we are no replacement for a professional QA team. A bad day at QA testing could easily have you submitting 2-300 bug reports, and sorting them based on severity from cosmetic to omg my computer is on fire! and each needing a highly detailed report. Dunno bout you guys, but I don't want to do that for free lol I'll wait gladly for the polished patches

  3. #3
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by SHJcules View Post
    All Right! We can haz patch date. Really excited for this update Though honestly, a little later than I expected, but perhaps it is a step to lesson the amount of "grey" time between 1.18-1.19, it seemed he was worried about that period himself, where we would be playing in-between unpolished systems.

    I can only imagine the heat Yoshi is getting from his superiors for this long time between patches, so there is really no reason for us to give him a second thrashing! Besides, even though we are lowly forum-goers, a little support to the dev team can go a long way. I do not think he was given 200 stout men, 500 million yen, and told "take your time Yoshi! let us know when you think it is ready to charge, call us- we wont call you, just let us know anything you need."

    I am not Yoshi's boss (surprise), so I will not say what I think is an acceptable time table to follow, or how he should be running things, because really I have no clue what's going on over there. I shall only stick to my arduous role of adventuring! and giving feedback on the patches themselves, and not give feedback on the Letters From the Producer and on the dates when we get the patches.

    And please realize we are no replacement for a professional QA team. A bad day at QA testing could easily have you submitting 2-300 bug reports, and sorting them based on severity from cosmetic to omg my computer is on fire! and each needing a highly detailed report. Dunno bout you guys, but I don't want to do that for free lol I'll wait gladly for the polished patches
    At least someone get's what we go through..

    (Work for someone else not SE)..
    (2)

  4. #4
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I suppose we could go one step further and say, 1 is the begining and 31 is the end and Yoshi P. gets a pretty big window.. lol
    (1)

  5. #5
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Kiote View Post
    I suppose we could go one step further and say, 1 is the begining and 31 is the end and Yoshi P. gets a pretty big window.. lol
    It's all mid July.

    12:01 AM July 1st is early, 11:59 PM July 31st is late, everything in between is Mid-July :O
    (1)

  6. #6
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    People need to stop bad mouthing Tanaka so much.. The man is a Game Development Genius. One failure doesn't discredit his 20+ hits.. I can pretty much Guarantee you Corporate was to blame for this games release, not Tanaka.
    (3)

  7. #7
    Player
    Capita's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    318
    Character
    Souma Kisa
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kiote View Post
    People need to stop bad mouthing Tanaka so much.. The man is a Game Development Genius. One failure doesn't discredit his 20+ hits.. I can pretty much Guarantee you Corporate was to blame for this games release, not Tanaka.
    Agreed. Tanaka is an excellent developer. He was likely just forced to rush due to Cataclysm.
    (0)
    i7 3770K @ 4.5 GHz -- GTX 780 Ti SLI

    3102 Survivor

  8. #8
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Capita View Post
    Agreed. Tanaka is an excellent developer. He was likely just forced to rush due to Cataclysm.
    I've been thinking about this...

    I think they really did mean to release FFXIV that way.

    The top complaints about this game from reviewers were UI and tutorials or directions on where to go. I've been playing FFXI lightly for a couple of weeks (for the first time), and it's even worse. Maybe FFXI players are so used to it, they don't realize how it is for a new gamer (or maybe they all have controllers). I'm not surprised by how FFXIV was released now, because even the UI at FFIV's opening was easier than FFXI's.

    In FFXI, one NPC told me how to get outside the city, but only because I walked up and talked to him. I found my first quest by accident. Nothing shows where anything is. Even the map is hard to understand. I still haven't figured out if I can warp back to town. It's a long walk.

    After some internet research, I figured out how to regain HP from fighting and how to hand in quests. You can't just talk to the NPC, you have to actually trade the item they want from you.

    Compared to that, FFXIV's UI was a cakewalk at start. WoW (and other mmos) is fairly self-explanatory, because everything is drag and drop. But here, I guess to make it controller friendly, everything is click. It took me time to figure that out. Seems easy now, but when you have no idea whats going on... that alone will make you not want to play.

    I'm not saying that UI is the only problem, but it was probably the biggest one keeping people from even trying this game. If you are confused and frustrated from the start, it doesn't make you want to continue and get emotionally invested in the game.
    (4)
    Last edited by Chezen; 07-09-2011 at 02:41 AM.


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  9. #9
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    282
    Quote Originally Posted by Chezen View Post
    I've been thinking about this...

    I think they really did mean to release FFXIV that way.

    The top complaints about this game from reviewers were UI and tutorials or directions on where to go. I've been playing FFXI lightly for a couple of weeks (for the first time), and it's even worse. Maybe FFXI players are so used to it, they don't realize how it is for a new gamer (or maybe they all have controllers). I'm not surprised by how FFXIV was released now, because even the UI at FFIV's opening was easier than FFXI's.

    In FFXI, one NPC told me how to get outside the city, but only because I walked up and talked to him. I found my first quest by accident. Nothing shows where anything is. Even the map is hard to understand. I still haven't figured out if I can warp back to town. It's a long walk.

    After some internet research, I figured out how to regain HP from fighting and how to hand in quests. You can't just talk to the NPC, you have to actually trade the item they want from you.

    Compared to that, FFXIV's UI was a cakewalk at start. WoW (and other mmos) is fairly self-explanatory, because everything is drag and drop. But here, I guess to make it controller friendly, everything is click. It took me time to figure that out. Seems easy now, but when you have no idea whats going on... that alone will make you not want to play.

    I'm not saying that UI is the only problem, but it was probably the biggest one keeping people from even trying this game. If you are confused and frustrated from the start, it doesn't make you want to continue and get emotionally invested in the game.
    ^^^^^^^^^^^This. A million times. Utterly agree.
    (1)

  10. #10
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Kiote View Post
    People need to stop bad mouthing Tanaka so much.. The man is a Game Development Genius. One failure doesn't discredit his 20+ hits.. I can pretty much Guarantee you Corporate was to blame for this games release, not Tanaka.
    Guildleves were always meant to be the "main part" of the game until Yoshida told us no. Those were horrible.
    Fatigue was also a horrible aspect to be in the game. It's finally being removed.
    The world has no reason to be so big without any new monsters being added.
    There weren't many (if any, not sure) side quests until Yoshida took over.
    Crafting is and will be a pain in the ass until it is reworked.
    Market Wards are a good idea but they will never work properly or as well as an interface shop.
    The UI is horrible and bass ackwards.
    The battle system is terribly balanced right now and Tanaka didn't show any signs of balancing it. It was even worse with a 15 player cap.

    And on top of that there was barely anything more than leves, behests, 12 main story quests, and grinding on release.

    And this took him 5 years? Sorry his past games may have been good, but you cannot deny that even if this game was rushed, it was and is crap until a lot of the systems are reworked.
    (0)

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