Quote Originally Posted by R1dder View Post
When was

pointing out me limiting myself? lol

Besides; Even if i did start with more classes i would go through the same stuff all over again (with different stories from jobs etc), same with crafts just more repetative. It would be pointless in that sense for me to start with new classes if all i want to do is progress with a weapon. You are clearly having problems seeing that this is about the requirements for a weapon, not so much that i have nothing to do in this game. And FYI: This isn't "other games" where people look for (according to you) 640 hours (right) to get gear.
It's a fallacy to indicate that you're having problems with the way they designed acquiring something in this game (obviously because it doesn't suit you) but then rejecting the idea that people are comparing it to other games. You essentially want to change the game into something that it isn't currently (another game).

Regarding the first post about the echo buff though, I agree it does more or less remove the challenge for people, but it really is subjective. When it comes to PUGs, which is the most popular source of group activity, the echo buff is a God-send. It's wrong to think that people are there with the objective of challenge as a priority over victory. You don't pick your groups as a PUG and you could easily wind up with people that are not team players or are severely undergeared than what your group would otherwise need. It's true that some might be there for the learning experience and challenge PUGs present, but it's the lesser of 2 wrongs to prioritize victory over challenge. At least when it comes to something like PUGs. The echo buff for static/LS/FC groups can definitely be looked at negatively if they want the challenge (which is most appropriate for these groups). Supposedly, you can remove it manually though, so there's always that at least.